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Proceedings ArticleDOI

A multimedia system for authoring motion pictures

TLDR
How the system has worked with users in an iterative design process and how studies of the work of these users have informed key design issues are reviewed.
Abstract
MAD (Movie Authoring and Design) is a novel design and authoring system that facilitates the process of creating dynamic visual presentations such as motion pictures and lecture-demonstrations. MAD supports the process by enhancing the author's ability to structure and modify a presentation and to visualize the ultimate result. It does this by allowing both top-down design and bottom-up creation with a hierarchical multimedia document representation; by supporting the flexible inclusion and combination of words, images, sounds, and video sequences; and by providing realtime playback of the best approximation to the ultimate presentation that can be produced at any stage of the design process. MAD represents a paradigm shift from traditional methods of authoring and producing motion pictures. Its development therefore requires in-depth observation of a variety of users working on a variety of filmmaking projects. After describing the key concepts underlying MAD and the current, second-generation prototype software, we describe a number of interesting applications of MAD. In doing so, we review how we have worked with users in an iterative design process and how studies of the work of these users have informed key design issues.

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Citations
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Proceedings ArticleDOI

Passive capture and structuring of lectures

TL;DR: A system for automatically constructing structured multimedia documents from live presentations that contain synchronized and edited audio, video, images, and text is described.
Journal ArticleDOI

A survey of multimedia and Web development techniques and methodology usage

TL;DR: It is concluded that developers need new techniques that capture requirements and integrate them within a systems development framework.
Patent

Authoring system for combining temporal and nontemporal digital media

TL;DR: An authoring tool has a graphical user interface enabling interactive authoring of a multimedia presentation including temporal and non-temporal media as discussed by the authors, which can be viewed interactively under the control of the author during the authoring process without encoding the audio and video data into a streaming media data file.
Patent

Method for editing image information with aid of computer and editing system

TL;DR: In this paper, an editing method and an editing system for conducting editing processing on a video information material containing sound information and moving picture information with the aid of a computer is presented.
Patent

System and method for providing interactive components in motion video

TL;DR: In this paper, an editing system and delivery system synchronizes the transmission of interactive elements with a video signal, such that the interactive components may supplement information provided in the video signal at predefined periods.
References
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Journal ArticleDOI

A Principled Taxonomy of Software Visualization

TL;DR: A detailed taxonomy of systems for the visualization of computer software is presented, derived from an established black-box model of software and is composed of a hierarchy with six broad categories at the top and over 30 leaf-level nodes at four hierarchical levels.
Book

Readings in human-computer interaction : toward the year 2000

TL;DR: This book discusses how to design to Fit Human Capabilities to Software Development Contexts, and the challenges of doing so in the rapidly changing environment.
Proceedings ArticleDOI

Issues in the design of computer support for co-authoring and commenting

TL;DR: This paper reports on a project to develop a “work in preparation” editor, or PREP editor, to study co-authoring and commenting relationships and identifies three issues in designing computer support for co-authors and commenters.
Book ChapterDOI

Methodology matters: doing research in the behavioral and social sciences

TL;DR: This chapter focuses on the tools with which researchers in the social and behavioral sciences go about doing research and presents some of the inherent limits, as well as the potential strengths, of various features of the research process by which behavioral and social scientists do research.
Journal ArticleDOI

Cinematic primitives for multimedia

TL;DR: The development of robust frameworks in interactive multimedia for representing story elements to the machine so that they can be retrieved in multiple contexts is addressed and it is proposed that content can be represented in layers.