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Journal ArticleDOI

An acoustic compiler for music and psychological stimuli

Max V. Mathews
- 01 May 1961 - 
- Vol. 40, Iss: 3, pp 677-694
TLDR
Preliminary compositions indicate that exceedingly interesting music and useful psychological stimuli can be generated.
Abstract
A program for synthesizing music and psychological stimuli on a digital computer is described. The sound is produced by three operations: (a) A compiler generates the programs for a set of instruments. (b) These instruments are “played” by a sequencing program at the command of a sequence of “note” cards which contain information analogous to that given by conventional music notes. (c) The computer output, in the form of numbers on a digital magnetic tape, is converted to audible sound by a digital-to-analog converter, a desampling filter, and a loudspeaker. By virtue of the general nature of the compiling program a great variety of instruments may be produced, and the instrument programs are quite efficient in terms of computer time. The “note” cards are arranged to minimize the effort necessary to specify a composition. Preliminary compositions indicate that exceedingly interesting music and useful psychological stimuli can be generated.

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Citations
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MonographDOI

Human and Machine Hearing: Extracting Meaning from Sound

TL;DR: Richard (Dick) Lyon, a Principal Research Scientist at Google, is well known for his work on models of the auditory system, particularly cochlear models, and for developing analog and digital implementations of those models, in hardware and software.
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Programming languages for computer music synthesis, performance, and composition

TL;DR: The traditional tasks and forms of representation in music are outlined, then a survey of languages that deal with music programming is conducted.
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Machine Tongues XV: Three Packages for Software Sound Synthesis

TL;DR: The technology of SWSS is discussed and the three widely-used, portable, C-language SWSS tools are compared; the first part introduces SWSS in terms of progressive examples and compares the three systems using the same two instrument/score examples written in each of them.
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The Development of Computer Music Programming Systems

TL;DR: The history and evolution of Music Programming is traced, from the early off-line synthesis programs of the MUSIC N family to modern realtime interactive systems, including Csound, which will focus on its main internal aspects and its applications.
References
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Journal ArticleDOI

A mathematical theory of communication

TL;DR: This final installment of the paper considers the case where the signals or the messages or both are continuously variable, in contrast with the discrete nature assumed until now.
Proceedings ArticleDOI

A high-speed data translator for computer simulation of speech and television devices

TL;DR: A data translator which, when used with a digital computer, permits simulation of speech- and television-processing devices, and is used to investigate automatic recognition of abstractions such as phonetic elements in speech or geometrical figures.