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Book ChapterDOI

B-spline curves and surfaces

TLDR
This chapter presents the use of this algorithm for various computations and also describes the procedure for evaluating B-spline functions.
About
This article is published in Computer Aided Geometric Design.The article was published on 1974-01-01. It has received 287 citations till now. The article focuses on the topics: B-spline & Approximation theory.

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Book

The NURBS Book

TL;DR: This chapter discusses the construction of B-spline Curves and Surfaces using Bezier Curves, as well as five Fundamental Geometric Algorithms, and their application to Curve Interpolation.
Journal ArticleDOI

Animating rotation with quaternion curves

TL;DR: A new kind of spline curve is presented, created on a sphere, suitable for smoothly in-betweening (i.e. interpolating) sequences of arbitrary rotations, without quirks found in earlier methods.
Book ChapterDOI

Surface Parameterization: a Tutorial and Survey

TL;DR: Various concepts from differential geometry which are relevant to surface mapping are gathered and used to understand the strengths and weaknesses of the many methods for parameterizing piecewise linear surfaces and their relationship to one another.
Journal ArticleDOI

Regularization of Inverse Visual Problems Involving Discontinuities

TL;DR: This paper proposes a general class of controlled-continuity stabilizers which provide the necessary control over smoothness in visual reconstruction problems that involve both continuous regions and discontinuities, for which global smoothness constraints fail.
Journal ArticleDOI

A survey of curve and surface methods in CAGD

TL;DR: It is suggested that B6zier curves should be considered as a single type of curve, but the design of these curves should not be confused with other types of curves, which are known to have different properties.
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