Bringing Industry to Classrooms: Experiences in Conducting a Product Design Laboratory
TL;DR: This paper experiments by inviting industry collaborators to share their design problems and let students brainstorm and come up with solutions for the same over multiple years, to discuss the experiences on such an experiment.
Abstract: In teaching a product design laboratory course in an engineering design department, it is desirable for students to be able to build products to appreciate design theory, the need for requirement elicitation, concept ranking, functional and conceptual decomposition and other related concepts. This allows them to understand the design life cycle and also provides a sense of accomplishment when they develop a product hands-on. It also becomes eminent to appreciate adaptive design and design with constraints for an existing product. We experimented by inviting industry collaborators to share their design problems and let students brainstorm and come up with solutions for the same. This paper will discuss our experiences on such an experiment over multiple years.
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Citations
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Cites background from "Bringing Industry to Classrooms: Ex..."
...Career pathways are frequently cited in the research as a vehicle for productive work-based learning programming, a core component that promotes high rates of post-secondary participation and completion among students (Hoachlander, 2008)....
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...Hoachlander (2008) found that, when structured appropriately, students who participate in work-based learning programs have lower drop-out rates and higher college enrollment and graduation rates than their peers....
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...participation and completion among students (Hoachlander, 2008)....
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...When structured appropriately, research shows that students who participate in work-based learning programs have lower dropout rates and benefit from higher attendance, graduation and college enrollment rates than their peers (Hoachlander, 2008)....
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...Career pathways are frequently cited in the research as a vehicle for productive work- based learning programming, a core component that promotes high rates of post-secondary 131 participation and completion among students (Hoachlander, 2008)....
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References
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