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Distributed Graph Coloring: Fundamentals and Recent Developments

TLDR
The objective of this monograph is to provide a treatise on theoretical foundations of distributed symmetry breaking in the message-passing model of distributed computing and to stimulate further progress in this exciting area.
Abstract
The focus of this monograph is on symmetry breaking problems in the message-passing model of distributed computing. In this model a communication network is represented by a n-vertex graph G = (V,E), whose vertices host autonomous processors. The processors communicate over the edges of G in discrete rounds. The goal is to devise algorithms that use as few rounds as possible. A typical symmetry-breaking problem is the problem of graph coloring. Denote by [delta] the maximum degree of G. While coloring G with [delta]+ 1 colors is trivial in the centralized setting, the problem becomes much more challenging in the distributed one. One can also compromise on the number of colors, if this allows for more efficient algorithms. Other typical symmetry-breaking problems are the problems of computing a maximal independent set (MIS) and a maximal matching (MM). The study of these problems dates back to the very early days of distributed computing. The founding fathers of distributed computing laid firm foundations for the area of distributed symmetry breaking already in the eighties. In particular, they showed that all these problems can be solved in randomized logarithmic time. Also, Linial showed that an O([delta]2)-coloring can be solved very efficiently deterministically. However, fundamental questions were left open for decades. In particular, it is not known if the MIS or the ([delta] + 1)-coloring can be solved in deterministic polylogarithmic time. Moreover, until recently it was not known if in deterministic polylogarithmic time one can color a graph with significantly fewer than [delta]2 colors. Additionally, it was open (and still open to some extent) if one can have sublogarithmic randomized algorithms for the symmetry breaking problems. Recently, significant progress was achieved in the study of these questions. More efficient deterministic and randomized ([delta] + 1)-coloring algorithms were achieved. Deterministic [delta]1 + o(1)-coloring algorithms with polylogarithmic running time were devised. Improved (and often sublogarithmic-time) randomized algorithms were devised. Drastically improved lower bounds were given. Wide families of graphs in which these problems are solvable much faster than on general graphs were identified. The objective of our monograph is to cover most of these developments, and as a result to provide a treatise on theoretical foundations of distributed symmetry breaking in the message-passing model. We hope that our monograph will stimulate further progress in this exciting area. Table of Contents: Acknowledgments / Introduction / Basics of Graph Theory / Basic Distributed Graph Coloring Algorithns / Lower Bounds / Forest-Decomposition Algorithms and Applications / Defective Coloring / Arbdefective Coloring / Edge-Coloring and Maximal Matching / Network Decompositions / Introduction to Distributed Randomized Algorithms / Conclusion and Open Questions / Bibliography / Authors' Biographies

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Deterministic distributed construction of T-dominating sets in time T

TL;DR: In this paper, it was shown that for any positive integer T, if b is the size of a pairwise disjoint collection of balls of radii at least T in a graph, then b is an obvious lower bound on the size a T-dominating set.

Fast Distributed Backup Placement in Sparse and Dense Graphs

Leonid Barenboim, +1 more
TL;DR: The results extend the knowledge regarding the question of "what can be computed locally?" [Naor & Stockmeyer, 1995], and reveal surprising gaps between complexities of distributed symmetry breaking problems.
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Price of Anarchy for Graph Coloring Games with Concave Payoff

TL;DR: In this article, the authors studied the price of anarchy in a class of graph coloring games, where players are vertices of an undirected, simple graph, and the strategy space of each player is the set of colors from $1$ to $k.
Journal ArticleDOI

DMCSC: a fully distributed multi-coloring approach for scalable communication in synchronous broadcast networks

TL;DR: In this paper , a graph coloring approach is proposed to ensure collision and conflict-free communication for any network topology, regardless of the topology and the size of the network.
References
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Book

Graph theory

Frank Harary
Book ChapterDOI

Reducibility Among Combinatorial Problems

TL;DR: The work of Dantzig, Fulkerson, Hoffman, Edmonds, Lawler and other pioneers on network flows, matching and matroids acquainted me with the elegant and efficient algorithms that were sometimes possible.
Book

Random Graphs

Reducibility Among Combinatorial Problems.

TL;DR: Throughout the 1960s I worked on combinatorial optimization problems including logic circuit design with Paul Roth and assembly line balancing and the traveling salesman problem with Mike Held, which made me aware of the importance of distinction between polynomial-time and superpolynomial-time solvability.
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