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The Empathy of Immersion: An Exploration of Battlefield 1 Through the Lense of Empathetic Virtual Reality

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The article was published on 2018-01-01 and is currently open access. It has received 0 citations till now. The article focuses on the topics: Immersion (virtual reality).

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Journal ArticleDOI

Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media

TL;DR: In this paper, the authors argue that there is a significant difference in attitude between immersion in a game and immersive in a novel, and argue that we are becoming a culture more concerned with interactivity.
Book

Unit Operations: An Approach to Videogame Criticism

Ian Bogost
TL;DR: In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames and argues for the possibility of real collaboration between the humanities and information technology.
Book

Heterocosmica: Fiction and Possible Worlds

TL;DR: Dolezel as mentioned in this paper provides a complete theory of literary fiction based on the idea of possible worlds, which can be seen as a kind of world-constructing activity of human minds and hands.

Immersion, Engagement, and Presence: A Method for Analyzing 3-D Video Games

TL;DR: In this paper, the authors re-examine the concept of immersion in video games and suggest that immersion has become an excessively vague, all-inclusive concept and that it is necessary to break down the concept into its more specific