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Universal Computation in Few-body Automata.

Michael Biafore
- 01 Jan 1993 - 
- Vol. 7
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TLDR
This paper proves theorems describing the space, time, and state-set complexity of the simulation of d-dimensional conventional cellular automata with N-body automata, and shows that there exist computation-universal 2- body automata requiring 5.81 bits of state per cell.
Abstract
Few-body automata are a class of cellular automata. They were developed specifically to investigate the possibility of implementing a new generation of cellular automata machines that would use dense arrays of nanometer-scale device-cells. In this paper, we try to determine how many states per cell are required by few-body automata in order to perform universal computation. We prove theorems describing the space, time, and state-set complexity of the simulation of d-dimensional conventional cellular automata with N-body automata, and show that there exist computation-universal 2-body automata requiring 5.81 bits of state per cell for d = 1 and 2 bits per cell for d = 2. These results suggest that physically-imposed restrictions on the number of available bits per cell will not be an obstacle to cellular automaton-like computation at nanometer scales.

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Citations
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Can quantum computers have simple Hamiltonians

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References
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Book

Computation: Finite and Infinite Machines

TL;DR: In this article, the authors present an abstract theory that categorically and systematically describes what all these machines can do and what they cannot do, giving sound theoretical or practical grounds for each judgment, and the abstract theory tells us in no uncertain terms that the machines' potential range is enormous and that its theoretical limitations are of the subtlest and most elusive sort.
Journal ArticleDOI

Quantum Mechanical Computers

TL;DR: The physical limitations due to quantum mechanics on the functioning of computers are analyzed in this paper, where the physical limitations of quantum mechanics are discussed and the physical limits of quantum computing are analyzed.

Universality and complexity in cellular automata

TL;DR: In this article, it was shown that all one-dimensional cellular automata fall into four distinct universality classes: limit points, limit cycles, chaotic attractors, and limit cycles.
Journal ArticleDOI

Universality and complexity in cellular automata

TL;DR: Evidence is presented that all one-dimensional cellular automata fall into four distinct universality classes, and one class is probably capable of universal computation, so that properties of its infinite time behaviour are undecidable.