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Patent

User Interaction in Augmented Reality

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TLDR
In this article, the authors describe a direct user-interaction method for 3D augmented reality, which comprises displaying a 3D AR environment having a virtual object and a real first and second objects controlled by a user, tracking the position of the objects in 3D using camera images, displaying the virtual object on the first object from the user's viewpoint, and enabling interaction between the second object and the virtual objects when the first and the second objects are touching.
Abstract
Techniques for user-interaction in augmented reality are described. In one example, a direct user-interaction method comprises displaying a 3D augmented reality environment having a virtual object and a real first and second object controlled by a user, tracking the position of the objects in 3D using camera images, displaying the virtual object on the first object from the user's viewpoint, and enabling interaction between the second object and the virtual object when the first and second objects are touching. In another example, an augmented reality system comprises a display device that shows an augmented reality environment having a virtual object and a real user's hand, a depth camera that captures depth images of the hand, and a processor. The processor receives the images, tracks the hand pose in six degrees-of-freedom, and enables interaction between the hand and the virtual object.

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Citations
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References
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Enhanced gesture-based image manipulation

Evan Hildreth
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Trending Questions (1)
Is there a direct interaction between AR and VDR?

Yes, the paper discusses direct user interaction in augmented reality by enabling interaction between real objects and virtual objects, showcasing a direct interaction between AR and VDR.