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Using a smartphone app in qualitative research: the good, the bad and the ugly

Borja García, +2 more
- 01 Oct 2016 - 
- Vol. 16, Iss: 5, pp 508-525
TLDR
The experience of using the smartphone app in this qualitative research is reflected, analysing the advantages, disadvantages and the main risks that researchers will need to take into account when using smartphone apps in their future qualitative research projects.
Abstract
This article reflects on the use of a smartphone application (‘app’) in qualitative research following the experience of the FREE (Football Research in an Enlarged Europe) project, which investigated the lives of football fans in the UK. To meet this aim, a participant-focused audiovisual methodology was designed, featuring the use of an app to collect data. Fans were asked to take photographs and keep diaries to show the role football plays in their lives. The smartphone app was developed to allow fans to use their own mobile phones, capturing qualitative data in ‘real time’. The paper reflects on our experience of using the smartphone app in this qualitative research, analysing the advantages, disadvantages and the main risks that researchers will need to take into account when using smartphone apps in their future qualitative research projects. We encourage others to build on and advance this under-researched but potentially valuable tool.

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Using a smartphone ‘app’ in qualitative research: The good, the bad and
the ugly
Borja García, Jo Welford and Brett Smith
Borja García (corresponding author): Lecturer in Sport Management and Policy,
School of Sport, Exercise and Health Sciences, Loughborough University,
Leicestershire, LE11 3TU, UK. b.garcia-garcia@lboro.ac.uk
Jo Welford, Research Associate (FREE Project), School of Sport, Exercise and
Health Sciences, Loughborough University, UK. j.welford@lboro.ac.uk
Brett Smith, Reader in Qualitative Health Research, School of Sport, Exercise
and Health Sciences, Loughborough University, UK. b.m.smith@lboro.ac.uk

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Using a smartphone app in qualitative research: The good, the bad and the ugly
Abstract
This paper reflects on the use of a smartphone application (‘app’) in qualitative
research following the experience of the FREE (Football Research in an Enlarged
Europe) project, which investigated the lives of football fans in the UK. To meet this
aim, a participant-focused audio-visual methodology was designed, featuring the use
of an app to collect data. Fans were asked to take photographs and keep diaries to
show the role football plays in their lives. The smartphone app was developed to allow
fans to use their own mobile phones, capturing qualitative data in ‘real time’. The
paper reflects on our experience of using the smartphone app in this qualitative
research, analysing the advantages, disadvantages and the main risks that researchers
will need to take into account when using smartphone apps in their future qualitative
research projects. We encourage others to build on and advance this under-
researched but potentially valuable tool.
Keywords: smartphone app; mobile phone; iPhone; android; audiovisual methods;
auto-ethnography; qualitative research; digital divide; technology; football

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Introduction: Mobile Phones, Smartphones and Applications in research
Smartphones defined as programmable mobile phones are widely used in Western
countries (Raento, Oulasvrite and Eagle, 2009) and continue to increase their market
share. For example, in the UK smartphones were owned by over 60% of the population
at the end of 2013 with ownership projected to rise to over 80% by 2017 (We Are Apps,
2013). For the 16-64 age range, smartphone ownership in 2013 was 72%, a figure that
rose from 58% only ten months previously (Deloitte, 2013). Similar figures are
suggested for the USA (Edison Research, 2014; Pew Research, 2014).
Applications are software programmes that run on smartphones (Patel et al, 2013),
enhancing the functionality of larger programmes and allowing them to run in a user-
friendly way that is designed for the mobile phone screen. Smartphones and apps are
not used widely in research presently, and where they have been utilized it has mainly
been to collect quantitative data such as demographics (Aanensen et al, 2009;
Kiukkonen et al, 2010; Raento et al, 2009), time use (Bouwman, Heerschap and de
Reuver 2013; Sonck and Fernee, 2013), market research (Chen, 2011), monitoring
human behaviour and interactions (Dennison et al, 2013; Luxton et al, 2011; Payne,
Wharrad and Watts, 2012), plotting feelings in relation to location (Killingsworth and
Gilbert, 2010; MacKerron and Mourato, 2013) and gathering observational data (Patel
et al, 2013).
The use of smartphones in qualitative research however is absent in the academic
literature, which is a notable gap given the increased use of interactive methods such
as diaries and photography. Reflecting on how technology may encourage future

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opportunities for diary-based research a decade ago, Bolger, Davis and Rafaeli (2003:
599) suggested that improved mobile communication allows online, duplex (i.e.,
interactive) contact with participants. For example, researchers can now send
questions to, and receive responses from, participants in real time. Diary-based
methods have not generally followed advances in technology, with empirical studies
still overwhelmingly providing participants with audio or video equipment (see for
example Cherrington and Watson, 2010; Tamminen and Holt, 2010; Williamson et al,
2011) or maintaining the written format (see for example Day and Thatcher, 2009;
Duke, 2012). One example where advances in technology have been utilised in audio-
visual methods is Plowman and Stevenson’s (2012) study that collected qualitative
data by asking parents to use their mobile phone to take and send images for a family
time use study.
Why use smartphones to collect data?
Previous quantitative studies that have utilised mobile phone technology have
described a number of benefits of this approach. The use of smartphones can be a
time and cost-effective solution (Dennison et al, 2013; Raento, Oulasvirta and Eagle
2009), particularly as a large (and remote) sample size is possible (Kiukkonen et al,
2010; MacKerron and Mourato, 2013; Patel et al, 2013). Another benefit is that
longitudinal studies are also more feasible as once downloaded, the app can be used
over time (Chen, 2011; MacKerron and Mourato, 2013). Efficiency is further enhanced
by the instant transfer of data (Patel et al, 2013; Sonck and Fernee, 2013). Smartphone

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apps are interactive and user-friendly, which can improve the response rate and
reduce drop-out (Chen, 2011; Plowman and Stevenson, 2012) as interest can be
sustained longer (Dennison et al, 2013).
Aside from these practical benefits, the trialling of apps in research has produced data
that can be both immediate and encompass changes over time. A broader range of
quantitative data, such as what people are doing at a certain point of time (Aanensen
et al, 2009; Kiukkonen et al, 2010) can be supplemented with accurate and reliable
location information, allowing data to be understood in its context (Chen, 2011;
Dennison et al, 2013; MacKerron and Mourato, 2013). This can give an insight into not
just what people are doing but where and when they are doing it. Images can be
uploaded to give further contextual information (Plowman and Stevenson, 2012).
Researchers have also suggested the benefits of mobile technology to participants.
Using an app contained within a mobile phone is unobtrusive and discrete (Kiukkonen
et al, 2010; Raento, Oulasvirta and Eagle, 2009), particularly useful if the research topic
is sensitive (Dennison et al, 2013). Equipment does not need to be provided and is
familiar to the participant (Dennison et al, 2013; Sonck and Fernee, 2013). If an app is
used to replace other tools such as online surveys, participants do not need to be by
their computer to take part (Patel et al, 2013; Sonck and Fernee, 2013). All these make
retention more likely.

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References
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Qualitative Evaluation And Research Methods

TL;DR: The Nature of Qualitative Inquiry Theoretical Orientations Particularly Appropriate Qualitative Applications as mentioned in this paper, and Qualitative Interviewing: Qualitative Analysis and Interpretation Enhancing the quality and credibility of qualitative analysis and interpretation.
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Qualitative evaluation and research methods

TL;DR: The Nature of Qualitative Inquiry Theoretical Orientations Particularly Appropriate Qualitative Applications as mentioned in this paper, and Qualitative Interviewing: Qualitative Analysis and Interpretation Enhancing the quality and credibility of qualitative analysis and interpretation.
Journal ArticleDOI

Diary Methods: Capturing Life as it is Lived

TL;DR: The types of research questions that diary methods are best equipped to answer are reviewed, the main designs that can be used, current technology for obtaining diary reports, and appropriate data analysis strategies are reviewed.
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A Wandering Mind Is an Unhappy Mind

TL;DR: The iPhone Hap App reveals that wandering thoughts lead to unhappiness and that doing so typically makes people unhappy.
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Second-Level Digital Divide: Differences in People's Online Skills

TL;DR: It is suggested that people search for content in a myriad of ways and there is considerable difference in whether individuals are able to find various types of content on the Web and a large variance in how long it takes to complete online tasks.
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Frequently Asked Questions (11)
Q1. What are the contributions in this paper?

This paper reflects on the use of a smartphone application ( ‘ app ’ ) in qualitative research following the experience of the FREE ( Football Research in an Enlarged Europe ) project, which investigated the lives of football fans in the UK. The paper reflects on their experience of using the smartphone app in this qualitative research, analysing the advantages, disadvantages and the main risks that researchers will need to take into account when using smartphone apps in their future qualitative research projects. The authors encourage others to build on and advance this underresearched but potentially valuable tool. 

The authors have offered their reflection of the experience in the hope of stimulating further work. The authors share two concluding thoughts in particular as suggestions for future debate. Firstly, it is important to consider whether the data that a smartphone app collects when used in this way can be considered as ‘ naturalistic ’ when participants are engaged in a project for a specific purpose. As the authors only collected user-prompted data for this study they can not make comparisons with other forms of shared digital data but they would encourage others to consider this in relation to the type of data that a smartphone app collects. 

Smartphone technology for certain purposes can be embraced and integrated into qualitative research; it can enhance the research process. 

It was hoped that the app would add fun and interaction to the data collection process, and encourage people to take part and stay involved over the eight weeks. 

Uploads through these sites are also user-generated, instant and rich data forms that give an insight into a particular social world or experience. 

Smartphones have integrated cameras, can record video and audio clips, and allow these to be shared instantly in a variety of ways. 

In limiting exclusion by providing for smartphone and non-smartphone owners, one of the main benefits of using an app – a streamlined and more time-efficient data collection process – is negated to some extent as non-app users had to be ‘chased’ more for their contributions. 

The reasons for deciding to use an app were threefold: (i) To make the process of collecting data simple for the participants, (ii) to make participating in the project fun and interactive, (iii) to encourage participants to capture their lives in real time. 

37 participants were asked to take pictures of their involvement in football and keep an audio diary linked to four football-related events over an eight week period. 

Although this provided flexibility for participants to pick a time when they felt most able to complete the project, and to shift their start date if required, it led to the period of data collection being stretched over a period of four months compared to the two months that the app restricted the first phase to. 

Early on in the design of the project it was envisaged that calls for greater diversity of qualitative research methods could begin to be answered by integrating smartphone use into the planned audio-visual methods.