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Showing papers on "Design studio published in 1995"


Book
01 Jun 1995
TL;DR: In this paper, a wide range of innovative concepts and practical ideas for teaching architectural design are presented, and a comparative analysis of contemporary trends that are committed to shaping and identifying studio objectives and processes is presented.
Abstract: This book presents a wide range of innovative concepts and practical ideas for teaching architectural design. It explores different aspects of studio teaching and what impact they have on the attitudes, skills, methods, and tools of architects. It offers a comparative analysis of contemporary trends that are committed to shaping and identifying studio objectives and processes. The book includes five chapters: 1) Introduction: Problems in the Practice of Architecture; 2) The Architect and Society; 3) Design Education and Studio Work in the Conventional Approach; 4) Revolutionary Concepts for Teaching Architectural Design - Design Studio Teaching Models; and 5) Expanding the Knowledge Base in the Architectural Design Studio.

139 citations


Book
01 Jan 1995

87 citations


01 Jan 1995
TL;DR: The IT Design Quality Project as discussed by the authors aims to contribute to a contextual theory of styles in the design of information technology, which will contain basic concepts and a repertoire of exemplars for reflections on, and communication of, the contextual design quality of IT artifacts.
Abstract: The lack of usability of software and poor design of programs is the secret shame of the industry." This statement opens a "design manifesto" from a top manager in the US IT industry arguing that systems developers and programmers often lack "the design viewpoint" and need a supplementary design competence similar to that of architects and industrial designers. The IT Design Quality Project aims at contributing to that contextual IT design competence of designing for usability. The project is based on the assumption that improvements in the IT design process fundamentally depend on improvements in the IT designers' ability to assess and appropriate the quality of the contextual products of this process. In approaching this problem the project is inspired by "theories of styles" in other design fields. Hence, the main goal of the project is to contribute to a contextual theory of styles in the design of information technology. Such a "theory of styles" will contain basic concepts and a repertoire of exemplars for reflections on, and communication of, the contextual design quality of IT artifacts. In this chapter we will outline the background and approach of the project, relate the concept of styles to the field of IT, outline a conceptual design framework for studying technical, social and subjective aspects of IT-in-use, and reflect upon methods of inquiry used in a few initial exploratory case studies. We conclude our reflections on style, and a pragmatic design theory of IT-in-use with a scenario of an international virtual design studio and exhibition the Qualitheque.

26 citations


Journal Article
19 Jan 1995
TL;DR: Hoesli and Hejduk as discussed by the authors described the first Texas School, 1954-1956, the background the scene - the worst of times, the best of times the plot - the memorandum of March 13, 1954 the script - a new curriculum Act I - the plot unfolds dramatis personae - the second Texas School 1957-1958 Act II and the final curtain diaspora - the myth is born.
Abstract: Part 1 The narrative: dramatis personae - the first Texas School, 1954-1956 the background the scene - the worst of times, the best of times the plot - the memorandum of March 13, 1954 the script - a new curriculum Act I - the plot unfolds dramatis personae - the second Texas School, 1957-1958 Act II and the final curtain diaspora - the myth is born. Part 2 The Genesis: Bernhard Hoesli and the process of design the first experimental year, 1953-1954 Colin Rowe's background the pre-Texas essays - the superstructure Rowe's approach gardens of faith, thickets of doubt. Part 3 The program, 1954-1956: "something of significance might be constructed" architectural space and the "Transparency" articles arc. 401, freehand drawing - the new course in vision the colour course the reintegration of basic design the nine-square grid exercise Hoesli and Hejduk - the junior-year studio Rowe - the junior-year studio the Lockhart article - precedence, preservation, and context. Part 4 The program, 1956-1958: the architectural idea the jury system - "they weren't sweet reviews" the "analysis" problem arc. 510 - the sophomore design studio, 1955-1957 the evolution of the presentation standard the basic design course and the "New Vision" - remnants of a teaching program the "New Vision" worlds of "If" - a speculative assessment of the Texas School. Part 5 The aftermath: the lines of transmission Cornell the Cooper Union Bernhard Hoesli and the ETH other venues.

26 citations


Journal ArticleDOI
TL;DR: Technical and social requirements for successfully conducting remote design reviews require a shift in design content from physical to electronic media which brings with it associated changes in roles, responsibilities, tools, and feature set.
Abstract: The students and faculty affiliated with the Design Studios at MIT have conducted several experiments in geographically distributed design activities as part of the Design Studio of the Future research and education initiatives. Some of these experiments have involved collaboration among the studios within the institute while others have involved faculty and students in academic institutions from as far East as Singapore, Australia and Hong Kong. The goal of this paper is to describe our experiences to date with synchronous distributed collaborative design over the Internet, the World Wide Web, and other commercially available communication systems. In particular, we will outline technical and social requirements for successfully conducting remote design reviews. Such reviews require a shift in design content from physical to electronic media which brings with it associated changes in roles, responsibilities, tools, and feature set. These changes are identified in this paper. Finally, we provide helpful suggestions for others who want to try the virtual review format in their organisations.

16 citations




Journal ArticleDOI
TL;DR: In this paper, the hidden curriculum in environmental design education in the design studio can be changed to include real-world problems and to implement the universal design concept, which can promote social consciousness and focus the studio experience on process rather than on product.
Abstract: Internalizing values is a critical issue in environmental design education. The hidden curriculum in environmental design education in the design studio can be changed to include real-world problems and to implement the universal design concept. Universal design can promote social consciousness and focus the studio experience on process rather than on product. Using a design studio in assisted living housing for older adults, students were confronted with going beyond problem solving to problem setting. Coaching students to internalize the values of universal design is the mission of educators because universal design is a pivotal, sustained and valid base for the expansion of environmental design knowledge in discourse and application.