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Showing papers on "Perspective (geometry) published in 1982"


Proceedings ArticleDOI
01 Jul 1982
TL;DR: 3D Galatea permits reconstruction of 3D time-dependent positions from 2D entries in two or more perspective views, and supports a general approach for calibrating perspective views.
Abstract: We describe an interactive graphics system for the entry of three-dimensional moving points from multiple perspective views. This work represents a major extension of Galatea, our system for graphics-assisted 2D motion analysis. 3D Galatea permits reconstruction of 3D time-dependent positions from 2D entries in two or more perspective views.The system supports a general approach for calibrating perspective views. This method, based on work of Sutherland, uses a known 3D reference object to calibrate completely arbitrary perspective projections. A somewhat restricted class of perspective views may be calibrated without an explicit calibration object using another approach developed from photogrammety.In 2D Galatea, we have used an animated graphics overlay onto the source image to give the analyst feedback regarding current and previous data entries. This capability is extended in 3D Galatea by overlaying auxiliary lines, which are the backprojections of previous 2D entries from one view into other views. This concept amounts to a fourth interpretation of the well-known Roberts homogeneous matrix equation describing perspective projections of 3D space into a 2D image. The auxiliary line is useful in locating a point which is obscured in one of the images, or in determining the correspondence of projected points as seen in different views, which may be ambiguous or easily confused.

11 citations


01 Mar 1982
TL;DR: In this paper, a general solution for computer-generated perspective projections of 3D objects has been developed, which minimizes the selection of points and comparison of line segments and avoids the devastation of square-law growth.
Abstract: The requirements for computer-generated perspective projections of three dimensional objects has escalated. A general solution was developed. The theoretical solution to this problem is presented. The method is very efficient as it minimizes the selection of points and comparison of line segments and hence avoids the devastation of square-law growth.

8 citations


Proceedings Article
01 Jan 1982
TL;DR: In this article, the point-to-point computation involved can be broken down to a simple 2D homology compounded with two 2D rotations, which is useful to speed up texture mapping.
Abstract: Perspective mapping of planar textures is discussed along two directions. First we study the perspective mapping of a plane onto another plane. We show that the point to point computation involved can be broken down to a simple 2-D homology compounded with two 2-D rotations. Such a result is useful to speed up texture mapping. Second we study how to render texture mapping most accurate according to digital signal theory. We define a new methodology for filtering using the inverse of the perspective mapping at each pixel. Extensions can be made to a large class of patches and surface transforms.

7 citations


Journal Article
B. G. Junkin1
TL;DR: Procedures necessary for the development of a generalized three-dimensional perspective software capability in support of graphic, topographic, and color mapping of Landsat data are reviewed.
Abstract: Procedures necessary for the development of a generalized three-dimensional perspective software capability in support of graphic, topographic, and color mapping of Landsat data are reviewed. The NASA Earth Resources Laboratory developed the procedures in order to facilitate the processing and analysis of disparate, geographically oriented base maps from aircraft and satellite sensors. Perspective displays are obtained through a translation of the space-viewed object to a vantage point coordinate system, followed by a rotation through two angles for alignment along the vantage line of sight, and finally a perspective transformation to yield two-dimensional displays with no hidden lines. Matrix equations for the transformations are reviewed, including scaling, and block diagrams are provided of the data and perspective software systems. The classification data plane may be mapped onto a topographic elevation data plane.

4 citations