A
Amy Shirong Lu
Researcher at Northeastern University
Publications - 49
Citations - 2174
Amy Shirong Lu is an academic researcher from Northeastern University. The author has contributed to research in topics: Narrative & Video game. The author has an hindex of 21, co-authored 44 publications receiving 1786 citations. Previous affiliations of Amy Shirong Lu include University of North Carolina at Chapel Hill & Baylor College of Medicine.
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Journal ArticleDOI
Screen Media Exposure and Obesity in Children and Adolescents.
Thomas N. Robinson,Thomas N. Robinson,Jorge A. Banda,Lauren Hale,Amy Shirong Lu,Frances Fleming-Milici,Sandra L. Calvert,Ellen Wartella +7 more
TL;DR: Current evidence suggests that screen media exposure leads to obesity in children and adolescents through increased eating while viewing; exposure to high-calorie, low-nutrient food and beverage marketing that influences children’s preferences, purchase requests, consumption habits; and reduced sleep duration.
Journal ArticleDOI
Video Games and Learning: Teaching and Participatory Culture in the Digital Age
TL;DR: In this paper, Squire presents Video Games and Learning: Teaching and Participatory Culture in the Digital Age, 2011, Teachers College Press New York v−253, ISBN 978-0-8077-5198-5
Journal ArticleDOI
Games for Health for Children—Current Status and Needed Research
Tom Baranowski,Fran C. Blumberg,Richard Buday,Ann DeSmet,Lynn E. Fiellin,C. Shawn Green,Pamela M. Kato,Amy Shirong Lu,Ann E. Maloney,Robin Mellecker,Brooke A. Morrill,Wei Peng,Ross Shegog,Monique Simons,Amanda E. Staiano,Debbe Thompson,Kimberly S. Young +16 more
TL;DR: Although early outcome results are promising, additional research is needed to determine the game design and behavior change procedures that best promote G4H effectiveness and to identify and minimize possible adverse effects.
Journal ArticleDOI
A mismatch in the human realism of face and voice produces an uncanny valley.
Wade J. Mitchell,Kevin A Szerszen,Amy Shirong Lu,Paul Schermerhorn,Matthias Scheutz,Karl F. MacDorman +5 more
TL;DR: This experiment examines whether a mismatch in the human realism of a character's face and voice causes it to be evaluated as eerie, and the results support this hypothesis.
White Paper: Games for Health for Children—Current Status and Needed Research
Tom Baranowski,Fran C. Blumberg,Richard Buday,Lynn E. Fiellin,C. Shawn Green,Pamela M. Kato,Amy Shirong Lu,Elizabeth L. Maloney,Robin R. Mellecker,Brooke A. Morrill,Wei Peng,Ross Shegog,Monique Simons,Amanda E. Staiano,Kimberly S. Young +14 more
TL;DR: In this paper, the authors proposed guidelines for ideal use of different types of G4H by children and adolescents to enhance effectiveness and minimize adverse effects, and provided guidelines for how to select the game design and behavior change procedures that best promote the effectiveness and to identify and minimize possible adverse effects.