K
Kate Holmes
Researcher at University of Manchester
Publications - 12
Citations - 279
Kate Holmes is an academic researcher from University of Manchester. The author has contributed to research in topics: Citizen science & Sociology of scientific knowledge. The author has an hindex of 7, co-authored 11 publications receiving 225 citations. Previous affiliations of Kate Holmes include University of Bolton.
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Journal ArticleDOI
Defining and Measuring Success in Online Citizen Science: A Case Study of Zooniverse Projects
Joe Cox,Eun Young Oh,Brooke Simmons,Chris Lintott,Karen L. Masters,Anita Greenhill,Gary Graham,Kate Holmes +7 more
TL;DR: The authors apply a novel framework for assessing citizen science projects against multiple dimensions of success to a sample of projects that form part of the online Zooniverse platform and position these projects against a success matrix that measures both contribution to science and public engagement levels relative to other projects in the sample.
Journal ArticleDOI
Science learning via participation in online citizen science
Karen L. Masters,Eun Young Oh,Joe Cox,Brooke Simmons,Chris Lintott,Gary Graham,Anita Greenhill,Kate Holmes +7 more
TL;DR: This article investigated the development of scientific content knowledge of volunteers participating in online citizen science projects in the Zooniverse (www.zooniverse.org), including the astronomy projects Galaxy Zoo (wwwgalaxyzoo.org) and Planet Hunters (wwwplanethunters.org).
Journal ArticleDOI
Playing with science: Exploring how game activity motivates users participation on an online citizen science platform
Anita Greenhill,Kate Holmes,Jamie Woodcock,Chris Lintott,Brooke Simmons,Gary Graham,Joe Cox,Eun Young Oh,Karen L. Masters +8 more
TL;DR: The authors argue that the exploration of gaming as well as play provides evidence that contributing to citizen science projects can be both utilitarian and hedonic.
Playing with science: Gamised aspects of gamification found on the online citizen science project - Zooniverse
Anita Greenhill,Kate Holmes,Chris Lintott,Brooke Simmons,Karen L. Masters,Joe Cox,Gary Graham +6 more
TL;DR: In this article, an ethnographic study was conducted to examine how participants of citizen science projects demonstrate aspects of gamified behaviour, defined as user generated play in a digital platform and contrasts to incidents of "gamification" where a platform designer purposely embeds games into a computer platform.
Journal ArticleDOI
Creatively prototyping the future high street
TL;DR: In this article, the authors present a methodological technique, described as creative prototyping, that has at its heart, the capability to enable full stakeholder inclusivity into the future imagining of the smart city.