J
Joe Cox
Researcher at University of Portsmouth
Publications - 47
Citations - 771
Joe Cox is an academic researcher from University of Portsmouth. The author has contributed to research in topics: Citizen science & Video game. The author has an hindex of 14, co-authored 44 publications receiving 587 citations. Previous affiliations of Joe Cox include Athabasca University.
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Defining and Measuring Success in Online Citizen Science: A Case Study of Zooniverse Projects
Joe Cox,Eun Young Oh,Brooke Simmons,Chris Lintott,Karen L. Masters,Anita Greenhill,Gary Graham,Kate Holmes +7 more
TL;DR: The authors apply a novel framework for assessing citizen science projects against multiple dimensions of success to a sample of projects that form part of the online Zooniverse platform and position these projects against a success matrix that measures both contribution to science and public engagement levels relative to other projects in the sample.
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Regulatory changes and productivity of the banking sector in the Indian sub-continent
TL;DR: In this article, the authors measure changes in productivity and technical efficiency within banking sectors of the Indian sub-continent: specifically India, Pakistan and Bangladesh, over the period 1993-2001.
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Science learning via participation in online citizen science
Karen L. Masters,Eun Young Oh,Joe Cox,Brooke Simmons,Chris Lintott,Gary Graham,Anita Greenhill,Kate Holmes +7 more
TL;DR: This article investigated the development of scientific content knowledge of volunteers participating in online citizen science projects in the Zooniverse (www.zooniverse.org), including the astronomy projects Galaxy Zoo (wwwgalaxyzoo.org) and Planet Hunters (wwwplanethunters.org).
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Being seen to care: the relationship between self-presentation and contributions to online pro-social crowdfunding campaigns
TL;DR: An analysis of data from the Internet crowdfunding platform ‘Lendwithcare’, which combines the results of a tailored survey with recorded patterns of actual funding activity, hypothesizes that self-presenting funders will increase levels of visible activity, but will not vary levels of non-visible activity relative to other funders.
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What makes a blockbuster video game?:an empirical analysis of US sales data
TL;DR: In this article, the authors used a unique data set of individual video game titles to estimate the effect of an exhaustive set of observable characteristics on the likelihood of a video game becoming a block-buster title.