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Keith Waters

Researcher at University of Florida

Publications -  44
Citations -  6200

Keith Waters is an academic researcher from University of Florida. The author has contributed to research in topics: Computer facial animation & Facial tissue. The author has an hindex of 28, co-authored 44 publications receiving 6125 citations. Previous affiliations of Keith Waters include Orange S.A..

Papers
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Proceedings ArticleDOI

Realistic modeling for facial animation

TL;DR: This paper develops algorithms that automatically construct functional models of the heads of human subjects from laser-scanned range and reflectance data and creates the most authentic and functional facial models of individuals available to date and demonstrates their use in facial animation.
Proceedings ArticleDOI

A muscle model for animation three-dimensional facial expression

Keith Waters
TL;DR: The development of a parameterized facial muscle process, that incorporates the use of a model to create realistic facial animation is described, which allows a richer vocabulary and a more general approach to the modelling of the primary facial expressions.
Journal ArticleDOI

Physically‐based facial modelling, analysis, and animation

TL;DR: A new 3D hierarchical model of the human face is developed that incorporates a physically-based approximation to facial tissue and a set of anatomically-motivated facial muscle actuators and is efficient enough to produce facial animation at interactive rates on a high-end graphics workstation.
Book

Computer Facial Animation, Second Edition

TL;DR: This book integrates all aspects of computer-generated facial animation including computer-based visualization techniques, three-dimensional character animation, anatomical, and psychological considerations and discusses them in the framework of promising applications in entertainment, human-computer interface, research, and education.
Journal ArticleDOI

Analysis and synthesis of facial image sequences using physical and anatomical models

TL;DR: An estimation technique that uses deformable contour models (snakes) to track the nonrigid motions of facial features in video images is developed and estimates muscle actuator controls with sufficient accuracy to permit the face model to resynthesize transient expressions.