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Ligang Liu

Researcher at University of Science and Technology of China

Publications -  247
Citations -  7978

Ligang Liu is an academic researcher from University of Science and Technology of China. The author has contributed to research in topics: Computer science & Polygon mesh. The author has an hindex of 42, co-authored 220 publications receiving 6564 citations. Previous affiliations of Ligang Liu include Qingdao University & Simon Fraser University.

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Journal ArticleDOI

Scanning 3D Full Human Bodies Using Kinects

TL;DR: A novel scanning system for capturing 3D full human body models by using multiple Kinects, which has been used for 3D human animation and virtual try on, and can further facilitate a range of home-oriented virtual reality (VR) applications.
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A local/global approach to mesh parameterization

TL;DR: A local/global algorithm, which combines a local mapping of each 3D triangle to the plane, using transformations taken from a restricted set, with a global “stitch” operation of all triangles, involving a sparse linear system.
Proceedings ArticleDOI

Synthesis of bidirectional texture functions on arbitrary surfaces

TL;DR: This paper presents an algorithm for synthesizing the BTF on an arbitrary surface from a sample BTF, and describes a general search strategy, called the k-coherent search, for fast BTF synthesis using surface textons.
Journal ArticleDOI

Optimizing Photo Composition

TL;DR: This work develops a novel computational means for evaluating the composition aesthetics of a given image based on measuring several well‐grounded composition guidelines and proposes an optimization method for automatically producing a maximally‐aesthetic version of the input image.
Journal ArticleDOI

Cost-effective printing of 3D objects with skin-frame structures

TL;DR: This paper presents an automatic solution to design a skin-frame structure for the purpose of reducing the material cost in printing a given 3D object by solving an l0 sparsity optimization scheme.