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Mary Kiernan

Researcher at University of Greenwich

Publications -  14
Citations -  437

Mary Kiernan is an academic researcher from University of Greenwich. The author has contributed to research in topics: Computational thinking & Computer programming. The author has an hindex of 5, co-authored 14 publications receiving 355 citations. Previous affiliations of Mary Kiernan include Open University.

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A Serious Game for Developing Computational Thinking and Learning Introductory Computer Programming

TL;DR: It is described how a limited number of key introductory computer programming concepts have been mapped onto the game-play, and how an equivalent set of skills characterising CT can be acquired through playing the game.
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Learning Programming at the Computational Thinking Level via Digital Game-Play

TL;DR: A game framework where students can practice and develop their skills in CT with little or no programming knowledge is designed and how these concepts can be mapped to programming constructs to facilitate learning introductory computer programming is analyzed.
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Understanding Computational Thinking before Programming: Developing Guidelines for the Design of Games to Learn Introductory Programming through Game-Play

TL;DR: The paper proposes a possible model for, and guidelines in support of, this games-based approach contextualized by an analysis of existing research into the issues of learning programming and game based learning approaches.

Developing a game model for computational thinking and learning traditional programming through game-play

TL;DR: The game model presented here incorporated fundamentals of computer programming and grounded them at an abstract computational thinking level while providing a direct connection between game-play and programming constructs.
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Developing an Educational Game to Support Cognitive Learning

TL;DR: In this paper, an educational game can be used to support the learning of programming within the Computer Science (CS) discipline and reports on the qualitative results of a series of rigorous studies of the use of this game by first-year introductory programming students.