S
Staffan Björk
Researcher at University of Gothenburg
Publications - 102
Citations - 3819
Staffan Björk is an academic researcher from University of Gothenburg. The author has contributed to research in topics: Game design & Game mechanics. The author has an hindex of 28, co-authored 102 publications receiving 3654 citations. Previous affiliations of Staffan Björk include Viktoria Institute & Chalmers University of Technology.
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Using Gameplay Design Patterns with Children in the Redesign of a Collaborative Co-located Game
TL;DR: A study in which gameplay design patterns have been used to evaluate and re-design a collaborative co-located game focused on training collaboration skills in a special education context shows that patterns helped as a way of focusing the analysis of observations, as tools for noting suggestions for change, and worked as an extendable collection of intermediate-level knowledge elements.
Enhancing board games with electronics
TL;DR: Several board games were analyzed using task analysis from the human-computer interaction to identify game actions that can be augmented with electronics to make it possible to relate tasks to technology that support …
Proceedings ArticleDOI
Tisch digital tools supporting board games
TL;DR: Tisch is introduced, an application running on the Microsoft Surface that provides computer support for board- and role-playing games and allows players to behave in their accustomed manner, including having unrestricted social interactions and using whatever rules they wish to whatever degree they wish.
Proceedings ArticleDOI
An alternative to scrollbars on small screens
Staffan Björk,Johan Redström +1 more
TL;DR: A web-browser based on the focus+context technique Flip Zooming that provides better overview and makes searching for specific items easier compared to the traditional browser and indicates that there are constraints that have to be acknowledged when designing the user interface on small screens.
Proceedings ArticleDOI
A hierarchical focus & context method for image browsing
TL;DR: In this paper, a focus+context approach to presenting image sets that attempts to mimic this way of working with images is presented. But it is not always the most natural approach, since it does not stay in the surrounding context, since there is no thumbnail representation that exists separately from the actual image.