T
Tolga Capin
Researcher at Bilkent University
Publications - 93
Citations - 2583
Tolga Capin is an academic researcher from Bilkent University. The author has contributed to research in topics: Virtual reality & Instructional simulation. The author has an hindex of 30, co-authored 93 publications receiving 2544 citations. Previous affiliations of Tolga Capin include École Polytechnique Fédérale de Lausanne & Nokia.
Papers
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Journal ArticleDOI
Nonverbal communication interface for collaborative virtual environments
TL;DR: A sample of actions and implementation using the VLNET (Virtual Life Network) networked virtual environment is introduced, taking into account the practical limitations of input devices and social science aspects.
Journal ArticleDOI
Virtual human representation and communication in VLNet
TL;DR: Using virtual humans to represent participants promotes realism in networked VEs as different message types used to animate the human body and face impose varying network requirements.
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MPEG-4: Audio/video and synthetic graphics/audio for mixed media
Peter Doenges,Tolga Capin,Fabio Lavagetto,Joern Ostermann,Igor S. Pandzic,Eric David Petajan +5 more
TL;DR: The objective of this synthetic/natural hybrid coding (SNHC) is to facilitate content-based manipulation, interoperability, and wider user access in the delivery of animated mixed media, which will support non-real-time and passive media delivery, as well as more interactive, real-time applications.
Journal ArticleDOI
Anyone for Tennis
Tom Molet,Amaury Aubel,Tolga Capin,Stéphane Carion,Elwin Lee,Nadia Magnenat-Thalmann,Hansrudi Noser,Igor S. Pandzic,Gael Sannier,Daniel Thalmann +9 more
TL;DR: This paper describes the creation and modeling of the virtual humans and body deformations, also showing the real-time animation and rendering aspects of the avatars in the networked, collaborative, virtual environment system.
Book
Avatars in Networked Virtual Environments
TL;DR: Concepts in networked virtual environments a taxonomy of networkedvirtual environments the VLNET system virtual human representation facial and gestural communication networking virtual human data standards for NVES and virtual humans applications and experiments.