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Yoshinori Dobashi

Researcher at Hokkaido University

Publications -  171
Citations -  2618

Yoshinori Dobashi is an academic researcher from Hokkaido University. The author has contributed to research in topics: Rendering (computer graphics) & Real-time rendering. The author has an hindex of 27, co-authored 166 publications receiving 2435 citations. Previous affiliations of Yoshinori Dobashi include University of Tokyo & Hiroshima University.

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Proceedings ArticleDOI

A simple, efficient method for realistic animation of clouds

TL;DR: This paper proposes a simple and computationally inexpensive method for animation of clouds that can realize the realistic motion of clouds, shadows cast on the ground, and shafts of light through clouds.
Proceedings ArticleDOI

Display of clouds taking into account multiple anisotropic scattering and sky light

TL;DR: An efficient calculation method for light scattering due to clouds taking into account both multiple scattering and sky light, and the modeling of clouds is described.
Proceedings ArticleDOI

A method for modeling clouds based on atmospheric fluid dynamics

TL;DR: The proposed method is based on the physical simulation of atmospheric fluid dynamics which characterizes the shape of clouds and uses an extended method of cellular automaton, called the coupled map lattice (CML), which is computationally inexpensive.
Proceedings ArticleDOI

Interactive rendering of atmospheric scattering effects using graphics hardware

TL;DR: In this paper, a fast method for rendering the atmospheric scattering effects based on actual physical phenomena is proposed, and look-up tables are prepared to store the intensities of the scattered light, and these are used as textures.
Proceedings ArticleDOI

Real-time rendering of aerodynamic sound using sound textures based on computational fluid dynamics

TL;DR: This paper proposes a new method for creating sound textures for aerodynamic sound by making use of computational fluid dynamics, and proposes a method using the soundTextures for real-time rendering of aerodynamics sound according to the motion of objects or wind velocity.