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Journal ArticleDOI

A Review on Computer and Virtual based interventions for Autistic Children

Sasikumar K, +2 more
- 28 Aug 2017 - 
- Vol. 10, Iss: 8, pp 2777-2783
TLDR
The authors discusses interventions for autistic children which are computer and virtual reality based and divided into the following sections: eye tracking, eye contact, and facial expression detection, teaching using games, learning with peers, emotional understanding, rehabilitation, relearning and software application based therapy.
Abstract
Repetitive stereotypical behavior characterizes autistic individuals, lacking in social skills including communication and emotional understanding and loss of cognitive abilities in certain severe cases. To improve their life in the society, some therapeutic methods have been devised. Autistic children tend to get confused and disturbed when subjected to social interactions as there are too many aspects such as facial expressions, emotions, body language that they need to concentrate on and comprehend to have successful communication while technology interventions simplify the situation by providing a platform to assess each aspect separately. Furthermore, it allows a stepwise approach towards social interactions especially in the case of virtual reality environments and games. Methods/Analysis: Various feedback systems can be employed as part of the technology to understand the extent of receptivity of the child while they participate in the activity. Findings: The following paper discusses interventions for autistic children which are computer and virtual reality based and divided into the following sections: Eye tracking, eye contact, and facial expression detection, teaching using games, learning with peers, emotional understanding, rehabilitation, relearning and software application based therapy.

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Journal ArticleDOI

Bocce Training Based on Computer Technology Has an Effect on Physical Education in Colleges and Universities

Heqi Yuan, +1 more
TL;DR: In this article , the authors proposed a research direction for bocce training based on computer technology for the development of college physical education, and the experimental results show that the overall performance of students' technical training, physical fitness training, and psychological training assisted by computer technology is 3.53% higher than that of students under traditional teaching.
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