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Journal ArticleDOI

Die Zukunft interaktiver Systeme: Herausforderungen an die Usability-Forschung (The Future of Interactive Systems: Challenges to the Usability Research)

TLDR
In diesem Beitrag werden einige aktuelle Forschungsansätze des Fraunhofer-Instituts für Graphische Datenverarbeitung zu kontinuierlichen und nichtsymbolischen Interaktionsparadigmen vorgestellt and ihre Auswirkungen auf die Usability-Forschung diskutiert.
Abstract
Weltweit wird an der Entwicklung von Technologien für zukünftige interaktive Systeme gearbeitet, die neue Möglichkeiten bieten, Usability-Probleme zu adressieren. In diesem Beitrag werden einige aktuelle Forschungsansätze des Fraunhofer-Instituts für Graphische Datenverarbeitung zu kontinuierlichen und nichtsymbolischen Interaktionsparadigmen vorgestellt und ihre Auswirkungen auf die Usability-Forschung diskutiert. An konkreten Projekten werden neue Herausforderungen an die Usability-Forschung dargestellt, neuartige Lösungen für Usability-Probleme erläutert und neue Werkzeuge und Frameworks für die Unterstützung des Usability Engineerings vorgestellt.

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Citations
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Journal ArticleDOI

Benefits of subliminal feedback loops in human-computer interaction

TL;DR: A new approach to add analog communication channels to the human-computer interaction experience is outlined, in addition to symbolic predefined mappings of input to output, a subliminals feedback loop is used that provides feedback in evolutionary subliminal steps.
References
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Journal ArticleDOI

Psychophysiology and adaptive automation

TL;DR: This review discusses the basic tenets of adaptive automation and the role of psychophysiological measures in the study of adaptive Automation, and empirical results from studies of flight simulation are presented.
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Tonic, Phasic, and Transient EEG Correlates of Auditory Awareness in Drowsiness.

TL;DR: During drowsiness, human performance in responding to above-threshold auditory targets tends to vary irregularly over periods of 4 min and longer, accompanied by distinct changes in the frequency spectrum of the electroencephalogram (EEG) on three time scales.
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The Virtual Showcase

TL;DR: The Virtual Showcase has the same form factor as a real showcase, making it compatible with traditional museum displays, and can react in various ways to a visitor, which provides the possibility for intuitive interaction with the displayed content.
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A multi-layered architecture for sketch-based interaction within virtual environments

TL;DR: A multi-layered architecture for sketch-based interaction within virtual environments focused on table-like projection systems as human-centered output-devices to make sketching an integral part of the next-generation human–computer interface.
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EMBASSI multimodal assistance for infotainment and service infrastructures

TL;DR: A primary objective of the project is to establish an “EMBASSI layer” that extends recently developed networking standards like HAVi, UPnP, or Konnex towards user-centered, goal-based interaction by merging experiences from knowledge based AI systems with those coming from device oriented command and control architectures.