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Book ChapterDOI

Geometry of Interaction (Abstract)

TLDR
Geometry of Interaction is based on the idea that the ultimate explanation of logical rules is through the cut-elimination procedure, achieved by means of a pure geometric interpretation of normalization.
Abstract
Geometry of Interaction is based on the idea that the ultimate explanation of logical rules is through the cut-elimination procedure. This is achieved by means of a pure geometric interpretation of normalization: proofs are operators on the Hilbert space describing I/O dependencies cut-elimination is the solution of an I/O equation (the cut σ expressing a feedback of some output of the proof U to some input of U) termination is nilpotency of the operator σU execution is expressed by

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Citations
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Journal ArticleDOI

Geometry of synthesis: a structured approach to VLSI design

TL;DR: A semantic model inspired by game semantics and the geometry of interaction is expressed directly as a certain class of digital circuits that form a cartesian, monoidal-closed category in a new technique for hardware synthesis from higher-order functional languages with imperative features based on Reynolds's Syntactic Control of Interference.

A structured approach to VLSI design

Dan R. Ghica
TL;DR: A new technique for hardware synthesis from higher- order functional languages with imperative features based on Reynolds's Syntactic Control of Interference is proposed, and it is shown that this model of bSCI is sound relative to an operational definition of the language.
Dissertation

Process Algebras inside Ludics : an interpretation of the Calculus of Communicating Systems

TL;DR: In this article, the Curry-Howard correspondence was extended beyond the functional world to process calculi, thorugh linear logic, by taking Girard's ludics as the target system.
Proceedings ArticleDOI

The Frame Problem and the Semantics of Classical Proofs

Graham White
TL;DR: It is shown that real-world data can be captured using the semantics of classical proofs developed by Bellin, Hyland and Robinson, and, consequently, that the appropriate arena for solutions of the frame problem lies in proof theory.