Patent
Online gaming spectator system
TLDR
In this paper, during an online event, a spectator process monitors a state of the event, updating a spectator model, so that spectator data streams can be generated and provided to spectators.Abstract:
During an online event, a spectator process monitors a state of the event, updating a spectator model, so that spectator data streams can be generated and provided to spectators. The spectator data streams can be formatted and provided with content appropriate for use by different types of spectator devices used by the spectators. The spectator process can also automatically generate virtual commentary appropriate for the action occurring in the event for inclusion in the spectator data streams. A media server receives the rendered data streams and distributes them to the electronic devices being used by the spectators. The distribution can be delayed to avoid a spectator conveying information to a participant that would provide an unfair advantage. Executable code can be included in the spectator data stream to provide additional functionality and facilitate interaction between the spectators, and to enable a spectator to also “play” the game.read more
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Patent
System and method for peer-to-peer wireless gaming
Lee M. Amaitis,Joseph M. Asher,Robert F. Bahrampour,Darrin M. Mylet,Alan B. Wilkins,Howard W. Lutnick +5 more
TL;DR: In this article, a wireless gaming system is provided, which allows users to access applications via gaming communication devices coupled to a communication network, including gambling, financial, entertainment service, and other types of transactions.
Patent
Integrating social contact identifiers into wagering games
TL;DR: In this article, the authors describe processes and devices that integrate social contact identifiers into wagering games, where the game play elements are configured for use in presentation of possible outcomes for a WAGering game, wherein the game is associated with a first player account stored on an account server.
Patent
System and method for wireless gaming with location determination
Kevin Burman,Dean P. Alderucci +1 more
TL;DR: In this paper, a system and method for wireless gaming with location-dependent gaming functions are provided, which includes a gaming server, a wireless network at least partially covering a property, the wireless network comprising a plurality of signal detection devices; and a gaming communication device operable to transmit and receive gaming information to and from the gaming server via the wireless networks.
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System and method for remote-hosted video effects
TL;DR: In this article, a wall of video tiles is rendered in a hosting service that is streaming interactive video, and the wall of tiles is warped in 3D based on the control input received.
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Multi-process communication regarding gaming information
TL;DR: In this paper, the authors described various embodiments that may generally relate to mobile gaming, location determination, mobile devices, authentication, and so on, and described various methods are described.
References
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Journal ArticleDOI
A context-aware decision engine for content adaptation
Wai Yip Lum,Francis C. M. Lau +1 more
TL;DR: This quality-of-service-aware decision engine automatically negotiates for the appropriate adaptation decision for synthesizing an optimal content version for mobile devices.
Patent
Wireless game control system
TL;DR: In this article, a wireless system for video game control comprised of a base transceiver engaged with an electronic game device where the base transceivers communicate wirelessly with one or more wireless controllers concurrently and implements a variety of techniques to achieve significant advantages.
Patent
System and method to provide a spectator experience for networked gaming
TL;DR: In this article, a spectator experience corresponding to an occurrence of one or more games or events is generated based on each associated occurrence, which can provide an indication of the spectators' presence, which is made available to the spectators and/or to the participants of the game.
Patent
Graphical video systems
TL;DR: In this article, the position of players in a sports event is identified and this data is used to create a 3D image of the event enabling the event to be viewed from any desired angle and also enabling the data to be transmitted to remote viewers.
Patent
Methods and systems for game broadcasting on the internet
TL;DR: In this paper, the authors present a method and system for game broadcasting on the Internet, which includes a step to collect game data on the data exchanges, and file inputs and outputs arising during the network games between a network game server and a player's computer, or between players' computers.