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Proceedings ArticleDOI

Rapid Texture Identification

Kenneth I. Laws
- Vol. 0238, pp 376-381
TLDR
In this article, the texture energy approach requires only a few convolutions with small (typically 5x5) integer coefficient masks, followed by a moving-window absolute average operation.
Abstract
A method is presented for classifying each pixel of a textured image, and thus for segmenting the scene. The "texture energy" approach requires only a few convolutions with small (typically 5x5) integer coefficient masks, followed by a moving-window absolute average operation. Normalization by the local mean and standard deviation eliminates the need for histogram equalization. Rotation-invariance can also be achieved by using averages of the texture energy features. The convolution masks are separable, and can be implemented with 1-dimensional (vertical and horizontal) or multipass 3x3 convolutions. Special techniques permit rapid processing on general-purpose digital computers.

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Citations
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Book ChapterDOI

Taxonomy of Feature Description Attributes

Scott Krig
TL;DR: This chapter develops a general Vision Metrics Taxonomy for feature description, so as to collect summary descriptor attributes for high-level analysis.

Visual Texture Classification and Segmentation by Genetic Programming

Ciesielski, +2 more
TL;DR: In this paper, the authors proposed a method for texture recognition in computer vision applications such as image/video retrieval, automated industrial inspection and robot navigation, which can have a major impact on the design of future vision systems.
Book ChapterDOI

Shape and texture analysis of radiomic data for computer-assisted diagnosis and prognostication: an overview

TL;DR: An overview of the steps involved in the process – from image acquisition to feature extraction and classification is provided and a significant part of the work deals with the description of the most common texture and shape features used in the literature.
Proceedings ArticleDOI

Region-based segmentation on depth images from a 3D reference surface for tree species recognition

TL;DR: The aim of the work presented in this paper is to develop a method for the automatic identification of tree species using Terrestrial Light Detection and Ranging (T-LiDAR) data and the region based segmentation method used to segment the depth images before shape features are computed on the segmented images.
Book ChapterDOI

Vision Pipelines and Optimizations

Scott Krig
TL;DR: This chapter explores some hypothetical computer vision pipeline designs to understand HW/SW design alternatives and optimizations, and considers which vision algorithms run better on a CPU versus a GPU, and how data transfer time between compute units and memory affects performance.
References
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Journal ArticleDOI

Textural Features for Image Classification

TL;DR: These results indicate that the easily computable textural features based on gray-tone spatial dependancies probably have a general applicability for a wide variety of image-classification applications.
ReportDOI

Textured Image Segmentation

TL;DR: In this article, texture energy is measured by filtering with small masks, typically 5x5, then with a moving-window average of the absolute image values, leading to a simple class of texture energy transforms, which perform better than any of the preceding methods.
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