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Proceedings ArticleDOI

Support for fully interactive playout in disk-array-based video server

TLDR
Methods to support variable rate browsing for MPEG-like video steams and minimize the additional resources required are devised and it is shown that the proposed method is a viable approach to video browsing.
Abstract
In a video-on-demand (VOD) system, it is desirable to provide the user with interactive browsing functions such as “fast forward” and “fast backward.” However, these functions usually require a significant amount of additional resources from the VOD system in terms of storage space, retrieval throughput, network bandwidth, etc. Moreover, prevalent video compression techniques such as MPEG impose additional constraints on the process since they introduce inter-frame dependencies. In this paper, we devise methods to support variable rate browsing for MPEG-like video steams and minimize the additional resources required. Specifically, we consider retrieval for a disk-array-based video server and address the problem of distributing the retrieval requests across the disks.Our overall approach for interactive browsing comprises (1) a storage method, (2) placement and sampling methods, and (3) a playout method, where the placement and sampling methods are two alternatives for video segment selection. The segment sampling scheme supports browsing at any desired speed, while minimizing the variation on the number of video segments skipped between samplings. On the other hand, the segment placement scheme supports completely uniform segment sampling across the disk array for some specific speedup rates. Experiments for the visual effect of the proposed segment skipping approach have been conducted on MPEG data. It is shown that the proposed method is a viable approach to video browsing.

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Citations
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Journal ArticleDOI

Streaming video over the Internet: approaches and directions

TL;DR: Six key areas of streaming video are covered, including video compression, application-layer QoS control, continuous media distribution services, streaming servers, media synchronization mechanisms, and protocols for streaming media.
Journal ArticleDOI

Multimedia storage servers: a tutorial

TL;DR: This tutorial highlights the unique issues and data storage characteristics that concern designers in the real-time processing of multimedia data.
Journal ArticleDOI

Disk scheduling in a multimedia I/O system

TL;DR: A new scheduling algorithm is proposed, SCAN-EDF, that combines the features of SCAN type of seek optimizing algorithm with an Earliest Deadline First (EDF) type of real-time scheduling algorithm.
Journal ArticleDOI

Silo, rainbow, and caching token: schemes for scalable, fault tolerant stream caching

TL;DR: This paper proposes the following new schemes that work together: Rainbow, a local data replacement scheme based on the concept of segment access potential that accurately captures the popularity metrics, and Caching Token, a dynamic global data replacement or redistribution scheme that exploits existing data in distributed caches to minimize data distribution overhead.
Proceedings ArticleDOI

A scalable video-on-demand service for the provision of VCR-like functions

TL;DR: Simulation results show that the proposed model can utilize server bandwidth, improve the reliability of playback, reduce the buffering needed and support VCR-like functions without blocking user access to the storage device.
References
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Proceedings ArticleDOI

Designing file systems for digital video and audio

TL;DR: A model that relates disk and device characteristics to the recording rate, and derive storage granularity and scattering parameters that guarantee continuous access is presented, which serves as a testbed for experimenting with policies and algorithms for multimedia storage.
Journal ArticleDOI

Designing a multiuser HDTV storage server

TL;DR: The authors present a quantitative study of designing a multiuser HDTV server and present efficient techniques for storing multiple HDTV videos on disk and servicing multiple subscriber requests simultaneously, both under the constraint of guaranteeing HDTV playback rates.
Proceedings ArticleDOI

Providing VCR capabilities in large-scale video servers

TL;DR: This paper proposes an alternative, effectiveFF/Rew service, which provides FF/Rew capabilities with an associated statistical quality-of-service (QoS) guarantee, and shows that using effective FF/ Rew with statistical guarantees on these QoS metrics results in a significant increase in the number of supportable users, when compared to systems in which FF/ Rewards bandwidth is statistically reserved for each user.
Journal ArticleDOI

Grouped sweeping scheduling for DASD-based multimedia storage management

TL;DR: An optimization problem is formulated in which the buffer requirement is minimized with respect to the two design parameters:g and the size of the service unit, i.e. the number of blocks accessed in each service cycle.