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Journal ArticleDOI

Teaching systems thinking through game design

TLDR
In this article, a 1-hour game design course was offered weekly during an academic enrichment class period, for the duration of a school year, learning basics of digital game-design and practicing system design skills such as making flowcharts.
Abstract
In this mixed-methods study, we examined if students benefitted from a game design course offered during an enrichment hour in terms of gains in their system analysis and design skills. Students at a rural middle school in Southeast US (n = 19) attended a 1-hour game design course offered weekly during an academic enrichment class period, for the duration of a school year, learning basics of digital game-design and practicing system design skills such as making flowcharts. The results of quasi-experimental data indicated that the treatment group’s pretest–posttest system analysis and design skills, compared to the control group, which did not receive any training, further improved, F(1,33) = 16.516, p < 0.001. Results from the interviews showed that the participants were able to verbalize how they applied system analysis and design skills developed during the course to problem-solving in different contexts. We discussed the instructional aspects of learning game-design that align with systems thinking. We also explored the possible influence of initial cognitive skills on student learning outcomes from such interventions.

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Citations
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Proceedings ArticleDOI

A Review of Gamification for Learning Programming Fundamental

TL;DR: A review of the existing literature of serious programming games is presented to analyze the researcher's effort in the field and intends to find the possible gaps that exist in the current gamification approaches.
Journal ArticleDOI

Examining the potential impact of digital game making in curricula based teaching: Initial observations

TL;DR: Results suggest that digital game making is at least as effective in encouraging engagement and collaboration in learners when compared to traditional methods, with it being more engaging for learners with special needs.
Book ChapterDOI

Introducing a Framework to Assess Newly Created Questions with Natural Language Processing

TL;DR: This paper proposes a framework to train and evaluate models for estimating the difficulty and discrimination of newly created Multiple Choice Questions by extracting meaningful features from the text of the question and of the possible choices and implements one model, which outperforms previously proposed models.
Journal ArticleDOI

Cognitive factors of modeling personal educational trajectories in digital environments with the capability of non-linear presentation of information

TL;DR: It’s time to get used to the idea that the world doesn’t need to know that you’re Russian.
Journal ArticleDOI

Developing students’ digital competences through collaborative game design

TL;DR: In this paper, the authors examined how students experienced the game design project and how the project fostered connected learning, that is, integration of students' personal interests and supportive peer relations with their schoolwork, and how their self-assessed digital competences developed.
References
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Journal ArticleDOI

Three Approaches to Qualitative Content Analysis

TL;DR: The authors delineate analytic procedures specific to each approach and techniques addressing trustworthiness with hypothetical examples drawn from the area of end-of-life care.
Journal ArticleDOI

The fifth discipline - the art and practice of the learning organization

TL;DR: Senge's Fifth Discipline is a set of principles for building a "learning organization" as discussed by the authors, where people expand their capacity to create the results they truly desire, where new and expansive patterns of thinking are nutured, where collective aspiration is set free, and where people are contually learning together.
Journal ArticleDOI

Situated Cognition and the Culture of Learning

TL;DR: Collins, Brown, and Newman as mentioned in this paper argue that knowledge is situated, being in part a product of the activity, context, and culture in which it is developed and used, and propose cognitive apprenticeship as an alternative to conventional practices.
Journal ArticleDOI

Qualitative Content Analysis

TL;DR: In this article, an Ansatz systematischer, regelgeleiteter qualitativer Analyse von Text, der methodische Starken der quantitativen Inhaltsanalyse teilweise ubernimmt and zu einem qualITativ orientierten Instrumentarium ausweitet.
Book

How to Solve It

George Pólya
TL;DR: Here is a familiar problem having the same or similar unknwn form and here is a problem similar to yours and solved before.