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The application of virtual reality technology in architectural pedagogy for building constructions

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TLDR
The results show that the VR software has the ability to achieve the three axes better than those of the traditional teaching method in architectural education of building construction courses as a case study at Jordan University of Science and Technology (JUST).
Abstract
The recent development in information technology has huge opportunities to improve the architectural education in terms of methodologies, strategies and tools. Building construction courses taught in the College of Architecture and Design at Jordan University of Science and Technology mainly depend on the traditional_Teacher–centered_method of teaching. This research suggests a virtual environment technology as a tool to develop new educational approach for these courses. This study developed computer software for this purpose to deal with building construction using virtual reality technology (BC\VR software). This software is designed by the authors for research purpose and presents 4D model (3D model and time dimension) for certain building construction phases using VR technology to do immersive and non-immersive virtual reality experience for the users. This research aims at evaluating the (BC\VR Software) in architectural education of building construction courses as a case study at Jordan University of Science and Technology (JUST) in terms of three axes: providing students with the building construction information, achieving enjoyment, and the integrating with other courses. The study sample was selected from the population of building construction students at Jordan University of Science and Technology (JUST). A structured questionnaire was designed and distributed to the students of the abovementioned classes. The results show that the VR software has the ability to achieve the three axes better than those of the traditional teaching method. As a conclusion, using the BC\VR software as a tool in building construction courses is very useful and effective for the students. The VR technology is also applicable on other architectural courses.

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Digital twin and web-based virtual gaming technologies for online education: A case of construction management and engineering

TL;DR: A set of five novel digital technologies utilising virtual and augmented reality and digital twin, which adds value to the literature by showing their usefulness in the delivery of construction courses and is a step forward to designing future practices full of virtual education appropriate to the new generation of digitally savvy students.
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Toward digitalization in the construction industry with immersive and drones technologies: a critical literature review

TL;DR: A critical literature review was utilized in order to provide a clear review of the relevant existing studies and key findings are found that UAVs in conjunction with 4D building information modeling (BIM) can be used to assess the project progress and compliance checking of geometric design models.
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The Application of Virtual Reality in Engineering Education

TL;DR: In this paper, the authors argue and present evidence from vast research that VR is an excellent tool in engineering education, which ultimately improves the students' understanding of the subjects, performance and grades, and education experience and benefits extend to the university/institution in terms of reduced liability, infrastructure, and cost through the use of VR as a replacement to physical laboratories.
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Multiuser immersive virtual reality application for real-time remote collaboration to enhance design review process in the social distancing era

TL;DR: The study contributes to the AEC industry by presenting the development of multiuser immersive VR applications for real-time remote collaboration and the empirical evidence to substantiate its potential benefits.
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Head‐mounted display‐based virtual reality systems in engineering education: A review of recent research

TL;DR: The literature reveals that engineering researchers and instructors have broadly explored the potential of HMD VR in organized engineering instruction and training, but rigorous evaluation appears to be somewhat lacking in the reviewed research, and most studies are conducted in a small‐scale laboratory setting.
References
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Book

BIM Handbook: A Guide to Building Information Modeling for Owners, Managers, Designers, Engineers and Contractors

TL;DR: The Building Information Modeling (BIM) is a new approach to design, construction, and facility management in which a digital representation of the building process is used to facilitate the exchange and interoperability of information in digital format as mentioned in this paper.
Proceedings ArticleDOI

Surround-screen projection-based virtual reality: the design and implementation of the CAVE

TL;DR: This paper demonstrates that projection technology applied to virtual-reality goals achieves a system that matches the quality of workstation screens in terms of resolution, color, and flicker-free stereo, and demonstrates that this format helps reduce the effect of common tracking and system latency errors.
Book

Virtual Reality

TL;DR: General Education Foundation COMMUNICATION 6 ENG-111 English Composition I ENG-112 English Com composition II MATH-SCIENCE-TECHNOLOGY** 7-9 Choose from General Education course list (Math/Science) Mathematics Elective (3/4 CR) Laboratory Science (4 CR), Technology (0-1 CR)* SOCIAL SCIENCE OR HUMANITIES 3 Choose from general education course list GENERAL EDUCATION COURSES.
Book

Understanding Virtual Reality: Interface, Application, and Design

TL;DR: Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.
Book

Virtual Reality and the Built Environment

TL;DR: Although the absolute beginner may find the use of buzzwords confusing as they are often left unexplained, Virtual Reality and the Built Environment does nevertheless contain some fascinating insights into the field of VR and will certainly be of some use to building industry professionals seeking a broad introduction into the subject.
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