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Open AccessJournal ArticleDOI

Vergence-accommodation conflicts hinder visual performance and cause visual fatigue.

TLDR
This display is used to evaluate the influence of focus cues on perceptual distortions, fusion failures, and fatigue and shows that when focus cues are correct or nearly correct, the time required to identify a stereoscopic stimulus is reduced, stereoacuity in a time-limited task is increased, and distortions in perceived depth are reduced.
Abstract
Three-dimensional (3D) displays have become important for many applications including vision research, operation of remote devices, medical imaging, surgical training, scientific visualization, virtual prototyping, and more. In many of these applications, it is important for the graphic image to create a faithful impression of the 3D structure of the portrayed object or scene. Unfortunately, 3D displays often yield distortions in perceived 3D structure compared with the percepts of the real scenes the displays depict. A likely cause of such distortions is the fact that computer displays present images on one surface. Thus, focus cues-accommodation and blur in the retinal image-specify the depth of the display rather than the depths in the depicted scene. Additionally, the uncoupling of vergence and accommodation required by 3D displays frequently reduces one's ability to fuse the binocular stimulus and causes discomfort and fatigue for the viewer. We have developed a novel 3D display that presents focus cues that are correct or nearly correct for the depicted scene. We used this display to evaluate the influence of focus cues on perceptual distortions, fusion failures, and fatigue. We show that when focus cues are correct or nearly correct, (1) the time required to identify a stereoscopic stimulus is reduced, (2) stereoacuity in a time-limited task is increased, (3) distortions in perceived depth are reduced, and (4) viewer fatigue and discomfort are reduced. We discuss the implications of this work for vision research and the design and use of displays.

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Citations
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Journal ArticleDOI

Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review

TL;DR: The importance of various causes and aspects of visual discomfort is clarified and three-dimensional artifacts resulting from insufficient depth information in the incoming data signal yielding spatial and temporal inconsistencies are believed to be the most pertinent.
Journal ArticleDOI

Peripheral vision and pattern recognition: a review.

TL;DR: It is reported that peripheral vision is limited with regard to pattern categorization by a distinctly lower representational complexity and processing speed than those imposed on low-level functions and by way of crowding.
Journal ArticleDOI

The zone of comfort: Predicting visual discomfort with stereo displays

TL;DR: This work focused on how vergence-accommodation conflicts in stereo displays affect visual discomfort and fatigue, and found that negative conflicts are less comfortable at far distances and that positive conflicts are more comfortable at near distances.
Journal ArticleDOI

Three-dimensional display technologies

TL;DR: It would be very beneficial to readers of this journal to have a systematic review of state-of-the-art 3D display technologies.
Journal ArticleDOI

Nonlinear disparity mapping for stereoscopic 3D

TL;DR: The most important perceptual aspects of stereo vision are discussed and their implications for stereoscopic content creation are formalized into a set of basic disparity mapping operators that enable us to control and retarget the depth of a stereoscopic scene in a nonlinear and locally adaptive fashion.
References
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Book

Foundations of Cyclopean Perception

Bela Julesz
TL;DR: Foundations of Cyclopean Perception as mentioned in this paper is a classic work on cyclopean perception that has influenced a generation of vision researchers, cognitive scientists, and neuroscientists and has inspired artists, designers, and computer graphics pioneers.
Journal ArticleDOI

The psychometric function: I. Fitting, sampling, and goodness of fit

TL;DR: An integrated approach to fitting psychometric functions, assessing the goodness of fit, and providing confidence intervals for the function’s parameters and other estimates derived from them, for the purposes of hypothesis testing is described.
Journal ArticleDOI

The psychometric function: II. Bootstrap-based confidence intervals and sampling.

TL;DR: The present paper’s principal topic is the estimation of the variability of fitted parameters and derived quantities, such as thresholds and slopes, and introduces improved confidence intervals that improve on the parametric and percentile-based bootstrap confidence intervals previously used.
Journal ArticleDOI

Statistical variation of aberration structure and image quality in a normal population of healthy eyes.

TL;DR: It is inferred that subjective best focus occurs when the area of the central, aberration-free region of the pupil is maximized, and that correction of the 12 largest principal components, or 14 largest Zernike modes, would be required to achieve diffraction-limited performance on average for a 6-mm pupil.
Journal ArticleDOI

Visual space perception and visually directed action.

TL;DR: The results of two types of experiments are reported in this article, showing that the distortion in the mapping from physical to visual space evident in the visual matching task does not manifest itself in the visually open-loop motoric tasks.
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