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Showing papers on "Electronic media published in 2013"


Journal ArticleDOI
13 Apr 2013

1,145 citations


Book
18 Jul 2013
TL;DR: This chapter discusses the changing nature of childhood, as well as children's media rights, and the role that media has played in this development.
Abstract: Introduction. 1. In Search of the Child. Part I:. 2. The Death of Childhood. 3. The Electronic Generation. Part II:. 4. Changing Childhoods. 5. Changing Media. 6. Changing Paradigms. Part III:. 7. Children Viewing Violence. 8. Children as Consumers. 9. Children as Citizens. Conclusion. 10. Childrena s Media Rights. Notes. References. Index.

619 citations


Patent
13 Mar 2013
TL;DR: In this article, a proximity detection system may be configured to detect a presence of a user or multiple users and upon detecting presence, access content on a user device, and record the content while also playing back the content on the media device.
Abstract: Embodiments relate generally to electrical/electronic hardware, computer software, wired and wireless network communications, portable, wearable, and stationary media devices. RF transceivers and/or audio system in each media device may be used to wirelessly communicate between media devices and allow configuration and other data to be wirelessly transmitted from one media device to another media device. The proximity detection system may be configured to detect a presence of a user or multiple users and upon detecting presence, access content on a user device, and record the content while also playing back the content on the media device. One or more user devices in proximity of the media device post detection may wirelessly communicate with the media device and the media device may orchestrate handling of content from those devices or from a wirelessly accessible location such as the Cloud or Internet.

187 citations


BookDOI
17 Jun 2013
TL;DR: This book discusses the development of CALL, a model for online Instruction in the Teaching of Language and Culture, and its use in institutional settings.
Abstract: Contents: Preface. Part I: Introduction to CALL. S. Fotos, C. Browne, The Development of CALL and Current Options. M. Warschauer, Technological Change and the Future of CALL. P. Liddell, N. Garrett, The New Language Centers and the Role of Technology: New Mandates, New Horizons. Part II: Perspectives on Classroom CALL. P. Hubbard, Learner Training for Effective Use of CALL. M.C. Pennington, Electronic Media in Second Language Writing: An Overview of Tools and Research Findings. G. Braine, Teaching Second and Foreign Language Writing on LANs. S. Fotos, Writing as Talking: E-Mail Exchange for Promoting Proficiency and Motivation in the Foreign Language Classroom. R. Taylor, C. Gitsaki, Teaching WELL and Loving IT. T. Iwabuchi, S. Fotos, Creating Course-Specific CD-ROMs for Interactive Language Learning. Part III: Implementing CALL in Institutional Settings. C. Browne, S. Gerrity, Setting up and Maintaining a CALL Laboratory. P. O'Connor, W. Gatton, Implementing Multimedia in a University EFL Program: A Case Study in CALL. L. Opp-Beckman, C. Kieffer, A Collaborative Model for Online Instruction in the Teaching of Language and Culture. Part IV: Evaluating CALL. K. Reeder, T. Heift, J. Roche, S. Tabyanian, S. Schlickau, P. Golz, Toward a Theory of E/Valuation for Second Language Learning Media. B. Susser, T.N. Robb, Evaluation of ESL/EFL Instructional Web Sites. Part V: Conclusion. C.A. Chapelle, V. Hegelheimer, The Language Teacher in the 21st Century. Appendix: List of Web Sites.

181 citations


Patent
29 Jul 2013
TL;DR: In this article, a method and device for selecting a media device that is enabled to receive and then play or distribute digital media files, where the media device is or has been connected to a network over which the digital media is delivered to the media devices, are identified.
Abstract: A method and device for selecting a media device that is enabled to receive and then play or distribute digital media files, where the media device is or has been connected to a network over which the digital media is delivered to the media device. Media devices that have been connected to the network are identified. Identification information for available media devices that are currently connected to the network and turned on, and identification information for unavailable media devices that are not currently turned on or are not currently connected to the network, is stored. A selection of either an available or an unavailable media device is received, and in response the digital media is distributed over the network to the selected media device.

100 citations


Patent
04 Feb 2013
TL;DR: In this paper, a recommendation engine coupled with a client application learns media preferences from user behavior, generates from numerous disparate media sources recommended media choices corresponding to the media preferences, and presents the recommended media choice on the user device.
Abstract: A media control system enables a device-agnostic and source-agnostic entertainment experience through use of an internet-enabled user device. The user device includes a client application for navigating through media or entertainment content, controlling media devices according to a type of media content selected by the user, and sharing media experiences via social networks. The user device includes smartphones, tablet computers, and other internet-enabled processor-based devices. The media control system leverages the internet access of the user device to enable search and discovery of all available media content. A recommendation engine coupled to the client application learns media preferences from user behavior, generates from numerous disparate media sources recommended media choices corresponding to the media preferences, and presents the recommended media choices on the user device.

98 citations


Patent
15 Mar 2013
TL;DR: In this article, a social media application for a media content providing platform for interaction and communication between and among audience members concerning the media content is presented, including a graphical user interface having a crowd representation section for providing a virtual crowd experience through visual representations of audience members attending the event.
Abstract: A social media application for a media content providing platform for interaction and communication between and among audience members concerning the media content. The social media application includes a graphical user interface having a crowd representation section for providing a virtual crowd experience through visual representations of audience members attending the event. Accordingly, the social media application permits a user to review profile information associated with other audience members and communicate with audience members concerning the media content being displayed, in real-time. The social media application permits the media content provider to communicate with audience members, and to obtain information about the audience members.

91 citations


Journal ArticleDOI
10 Nov 2013

69 citations


Patent
04 Dec 2013
TL;DR: In this article, the authors present a system that allows lists of files to be shared and responses to be delivered to the media owner during playback by a user, using a local device to enable the storing and sharing of media that is hosted off the cloud.
Abstract: According to the present application, systems, devices and methods for sharing media files may promote sharing of media without permitting the media to be downloaded. Such systems, devices and methods for sharing media may further enable lists of files to be shared and responses to be delivered to the media owner during playback by a user. A local device may be utilized to enable the storing and sharing of media that is hosted off the cloud. Streaming from the file sharing system or the local device is facilitated through the system.

68 citations


Journal ArticleDOI
TL;DR: Some of the broad implications of the Internet and related new media and information communication technologies (ICT) for cultural psychiatry are set out in this introductory essay.
Abstract: The Internet and World Wide Web have woven together humanity in new ways, creating global communities, new forms of identity and pathology, and new modes of intervention. This issue of Transcultural Psychiatry presents selected papers from the annual McGill Advanced Study Institute (ASI) in Cultural Psychiatry on ‘‘Cultures of the Internet’’ which took place in Montreal, April 26–29, 2011. The ASI addressed four broad areas: (a) how the Internet is transforming human functioning, personhood, and identity through the engagement with electronic media; (b) how electronic networking gives rise to new groups and forms of community, with shifting notions of public and private, local and distant; (c) the emergence of new pathologies of the Internet, e.g., Internet addiction, group suicide, cyberbullying, and disruptions of neurodevelopment; and finally, (d) the use of the Internet in mental health care, for example, by consumer advocacy and support groups, aswell as for the delivery of health information, web-based consultation, treatment intervention, and mental health promotion. In addition to some of the ASI papers, this issue includes other recent contributions to the journal on related themes. In this introductory essay, we set out some of the broad implications of the Internet and related new media and information communication technologies (ICT) for cultural psychiatry.

68 citations


Patent
Sanjiv Sirpal1
16 Aug 2013
TL;DR: An Intelligent Television provides unique user interfaces and user interface interactions to provide social media as discussed by the authors.The interfaces and interface are intuitive and allow the user to quickly retrieve and view social media with respect to content displayed on the Intelligent Television.
Abstract: An Intelligent Television provides unique user interfaces and user interface interactions to provide social media. The interfaces and interface are intuitive and allow the user to quickly retrieve and view social media with respect to content displayed on the Intelligent Television. Further, intuitive user interface interactions are provided to allow for the quick and efficient posting of social media from the Intelligent Television to a social media site.

Journal ArticleDOI
13 Apr 2013

Journal ArticleDOI
10 Nov 2013

Journal ArticleDOI
10 Nov 2013

Journal ArticleDOI
TL;DR: While earlier reproduction technologies such as woodblock printing, moveable type printing, lithography, and photography represented media in ways accessible to bare senses, the media technologies of the late 19th century abandoned these formats in favor of an electrical signal, which changed how media functions.
Abstract: While earlier reproduction technologies such as woodblock printing, moveable type printing, lithography, and photography represented media in ways accessible to bare senses, the media technologies ...

Patent
15 Apr 2013
TL;DR: In this paper, the authors discuss methods and systems for pre-downloading at least a portion of a media event to a mobile device and the protection of the media content once it is downloaded to the device.
Abstract: Embodiments of the disclosure relate generally to methods and systems for pre-downloading at least a portion of a media event to a mobile device and the protection of the media content once it is downloaded to the device Media content may be pre-downloaded to a mobile device before the official release of the media event and/or before a user has purchased the media event The pre-downloaded media may be protected by one or more disruption to the presentation of the media content and/or by storing the pre-downloaded media in a trusted security zone of a mobile device After the media event is released and purchased, the remaining media may be downloaded and a user may gain access to the full media content on the mobile device

Journal ArticleDOI
TL;DR: All tests show that print‐on‐paper is still a superior medium for learning and digesting complicated and elaborate texts, whilst electronic screens are appreciated for quick information gathering, communication and navigation.
Abstract: Purpose – The purpose of this paper is to research the difference in reading and learning from print versus electronic media in a professional and educational setting. To what extent does the materiality of the medium influence the efficiency and effectively of the reader? What is needed to create “digital born” information rich texts? In Part 1, sustained reading of information and knowledge rich texts is addressed.Design/methodology/approach – In‐depth comparative tests with a great number of subjects between print‐on‐paper, e‐ink screens and LCD screens. In Part 1 the results of tests with sustained reading of information and knowledge rich texts are reported.Findings – All tests show that print‐on‐paper is still a superior medium for learning and digesting complicated and elaborate texts, whilst electronic screens are appreciated for quick information gathering, communication and navigation. Electronic representations of information and knowledge demand that the structure of the writing has to change....


Patent
17 Jul 2013
TL;DR: In this paper, a mechanism for transferring and/or synchronizing playback of media content from one media device to another in a seamless fashion is described, where the media content is embedded with a digital watermark for identification of the content and the content provider.
Abstract: Methods and apparatus are described that provide a mechanism for transferring and/or synchronizing playback of media content from one media device to another in a seamless fashion. A media device 102 may be arranged to detect playback of media content from another media device 104. The media device 102 captures a portion of the media content being played back and identifies the captured media content and content provider 106a. The media device downloads or streams the identified media content from the content provider 106a, while also synchronising playback of the identified/downloaded/streamed media content on the media device 102 with the playback of the media content on the other device 104. The media content may be embedded with a digital watermark for identification of the media content and the content provider 106a. A machine-to-machine platform 108 may assist in identifying the media content and content provider 106a from the captured media content.

Patent
15 Mar 2013
TL;DR: In this paper, a user of a mobile device sensed media content and sent it to an information processing server, which associates at least a portion of the obtained media content with a product or service offer.
Abstract: Information is provided a user of a mobile device Media content is sensed by the mobile device and sent to an information processing server The information processing server also obtains media content from another source and associates at least a portion of the obtained media content with a product or service offer The sensed media content is correlated to the obtained media content such that an associated buy or service offer is selected The buy or service offer is sent to the mobile device for display to the user


Journal ArticleDOI
TL;DR: The aim of this article is to review the use of mobile technology, such as 'apps', within dentistry and encourage developers of mobile applications to provide good quality, peer-reviewed evidence to validate their material.
Abstract: Dentistry-related applications for mobile phones are becoming a popular way of accessing information for students, practitioners and patients. The aim of this article is to review the use of mobile technology, such as 'apps', within dentistry. Over time, there has been a change from desktop learning (D-learning) to mobile learning (M-learning) and this has only been possible with the aid of electronic media and the growth of the Internet. In spite of the increase in mobile applications, there is a need for any information to have a strong underlying evidence base. Several good examples of dental applications which take full advantage of this electronic medium are available. However, developers of mobile applications should provide good quality, peer-reviewed evidence to validate their material.

Patent
16 Aug 2013
TL;DR: In this paper, a media data service for an Intelligent TV can search a network to identify media sources and determine a number of media items associated with the media sources, such as videos, music files, photos, text files, social networking postings, and the like.
Abstract: An media data service for an Intelligent TV can search a network to identify media sources and determine a number of media items associated with the media sources. The media items can be media of any type, such as videos, music files, photos, text files, social networking postings, and the like. The media data service can scan the media items to identify metadata associated with them. The media data service may record personalized metadata associated with users such as a list of media items viewed or a list of media items tagged as a favorite. The metadata may be processed, organized into one or more data models, and stored in memory. The metadata stored in memory may be used by a user interface presented to a user.

Journal ArticleDOI
13 Apr 2013

Journal ArticleDOI
TL;DR: The disclosure of potential conflicts is standard in the medical literature, in both print and electronic media, as well as in presentations such as Grand Rounds and continuing medical education (CME) conferences, but in the realm of social media, it is not yet the standard.
Abstract: The disclosure of potential conflicts is standard in the medical literature, in both print and electronic media, as well as in presentations such as Grand Rounds and continuing medical education (CME) conferences. While frequently pro forma, these disclosures help reassure the audience that even if bias cannot be eliminated, it can be managed—that is, mentally adjusted out, a bit like confounders in a regression. However, in the realm of social media, such disclosure is not yet the standard. Social media presents some unique challenges. The presenter is not necessarily known, and information about the presenter may be limited or absent. In lieu of a didactic lecture, information may flow bi-directionally. References to support statements may not be provided. The presentation style may be informal. The audience may include laypersons; for some platforms this is quite intentional. In these and many other ways, presentation of medical information and advice is still evolving; social media force us to rethink how we, our patients, and the lay public consume medical information. In this issue of JGIM, DeCamp presents an important perspective on addressing some concerns regarding disclosure of conflicts of interest in social media.1 He presents some examples of conflicts of interest, summarizes current guidelines, and provides a framework for managing disclosures in social media. In so doing, he highlights how consumers of social media are vulnerable to both overt and hidden conflicts of interest. This piece also heralds other concerns that may rise to prominence as social media continue to mature. For example, does the general public understand and interpret potential conflicts in the same way that medical professionals do? A blogger’s disclosure that he received a grant from a pharmaceutical company may not set off the right alarms if the reader is unaware that the new medication mentioned in the blog is in fact the pro-drug of a medication about to go off-patent—and that both drugs are produced by that same company. In this case, disclosure may have to involve more than a statement about funding. In 140 characters (or even 140 words), how much explanation to frame the disclosure is reasonable or feasible? The malleability of social media is both a curse and a blessing. It is a curse because content can change dramatically from day to day, making it difficult for readers to assess the provenance of scholarly material. On the other hand, authors and editors are empowered to post information on conflicts of interest as they arise, almost in real time. As both contributors to and consumers of the information shared in social media, we can demand more effective disclosure. We can post information regarding the role of conflicts in the presentation of medical information. And, perhaps ironically, we can use social media outlets themselves to promote the need for complete disclosure of conflicts of interest. Also in this issue, JGIM conducts an interview with executives from HelloHealth, a for-profit company working to transform (and reinvigorate) primary care.2 HelloHealth emphasizes use of health IT, clinical email, and telemedicine, and targets small-size and medium-size practices working in a fee-for-service environment. This approach appears to run at cross-purposes with the national movement to implement Accountable Care Organizations and other versions of “Capitation 2.0.” Nevertheless, the problems faced by primary care are unlikely to yield to a single strategy; as in diagnosis of a complex clinical case, it would be foolish to reach premature closure. Other research offerings this month include an evaluation of whether health information exchange can improve headache care in the emergency department;3 a study examining effects of an electronic health record system on providers’ patient safety perceptions;4 and an examination of the differential impact of academic culture on men and women,5 among many others. Plus, don’t miss the Editorial by J. Michael McWilliams and the Comment by Robert Brook. We hope you find this month’s content to be of interest, but either way, the Editors want to hear from you. We welcome letters-to-the-editor and email; we’re also on Twitter (@jgimeditor). Before you use social media, however, do be sure to think about (if not declare) your conflicts of interest.

Journal ArticleDOI
TL;DR: Information technology-based error reporting systems have unique access problems and time demands and can encourage nurses to develop alternative reporting mechanisms, which raises important findings for hospitals using such systems or considering installation.

Patent
11 Jul 2013
TL;DR: In this article, a personalized video channel based on the topics and the user profile data is generated with user preferences, where the video content is analyzed to determine topics that are discussed.
Abstract: Video content from different media sources can be configured to be rendered via a personalized channel. The video content and media sources can be rendered to one or more mobile devices at different times with different content and/or at the same time based on user profile data. Video content from the media sources can be streamed via the personalized channel and selected from various media sources that comprise a web data feed to communicate video content from the web data feed via a personalized video channel. The video content is analyzed to determine topics that are discussed and user profile data is generated with user preferences. The video content is communicated via the personalized video channel based on the topics and the user profile data.

Patent
13 Mar 2013
TL;DR: In this article, a proximity detection system may be configured to detect a presence of a user or multiple users and upon detecting presence, access content on a user device, and record the content while also playing back the content on the media device.
Abstract: Embodiments relate generally to electrical/electronic hardware, computer software, wired and wireless network communications, portable, wearable, and stationary media devices. RF transceivers and/or audio system in each media device may be used to wirelessly communicate between media devices and allow configuration and other data to be wirelessly transmitted from one media device to another media device. The proximity detection system may be configured to detect a presence of a user or multiple users and upon detecting presence, access content on a user device, and record the content while also playing back the content on the media device. One or more user devices in proximity of the media device post detection may wirelessly communicate with the media device and the media device may orchestrate handling and/or queuing of content from those devices or from a wirelessly accessible location such as the Cloud, Internet, NAS, Flash memory, or other wireless sources.

Journal ArticleDOI
TL;DR: In this article, the difference in reading and learning from print versus electronic media in a professional and educational setting is investigated, and the results of tests with sustained reading of information and knowledge rich texts are reported.
Abstract: Purpose – The purpose of this paper is to research the difference in reading and learning from print versus electronic media in a professional and educational setting. To what extent does the materiality of the medium influence the efficiency and effectively of the reader? What is needed to create “digital born” information rich texts? In Part 1, sustained reading of information and knowledge rich texts is addressed. Design/methodology/approach – In‐depth comparative tests with a great number of subjects between print‐on‐paper, e‐ink screens and LCD screens. In Part 1 the results of tests with sustained reading of information and knowledge rich texts are reported. Findings – All tests show that print‐on‐paper is still a superior medium for learning and digesting complicated and elaborate texts, whilst electronic screens are appreciated for quick information gathering, communication and navigation. Electronic representations of information and knowledge demand that the structure of the writing has to change. Research limitations/implications – Given the rapid development in electronic displays, many issues – in particular ergonomical – become a “moving target”. An important limitation – which is one of the quests of this research – is the lack of sufficient genuine digital born texts. Practical implications – The need to start and review the writing process; the appearance but also the structure of information and knowledge rich texts. A second issue is the need to develop easy capabilities to make an electronic text as easy a “tool” as the print text, with underlining, comments and notes. Social implications – The development of novel ways of publishing educational texts. Originality/value – Deep qualitative research in comparison with quantitative tests. Comparison between professional information acquisition and learning.

Journal ArticleDOI
TL;DR: In this paper, the authors examined the implications of ownership concentration and diversity on democracy and analyzes the Pakistan Electronic Media Regulatory Authority's (PEMRA) endeavors to implement the principle of diversity as espoused in its mandate.
Abstract: Using democratic participant theory as a framework to explain media performance, this article examines the implications of ownership concentration and diversity on democracy and analyzes the Pakistan Electronic Media Regulatory Authority's (PEMRA) endeavors to implement the principle of diversity as espoused in its mandate. It finds that though PEMRA accelerated the growth of electronic media in Pakistan, it failed to promote local and diverse media as PEMRA policies supported diagonal integration and lead to concentration of ownership. PEMRA was also criticized for suppressing independent media when it was brought under the control of Ministry of Information in 2007. The study concludes that regulatory mechanisms in developing countries like Pakistan are still a tool in the hands of the government to control media, and development of a participatory and diverse media is a normative ideal not yet translated into reality.