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Blair MacIntyre
Researcher at Georgia Institute of Technology
Publications - 130
Citations - 11818
Blair MacIntyre is an academic researcher from Georgia Institute of Technology. The author has contributed to research in topics: Augmented reality & Mixed reality. The author has an hindex of 39, co-authored 128 publications receiving 10860 citations. Previous affiliations of Blair MacIntyre include Georgia Institute of Technology College of Computing & Columbia University.
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Journal ArticleDOI
Media studies, mobile augmented reality, and interaction design
TL;DR: Using the historical understanding gained through media studies to develop a kind of media aesthetics that can guide designers as they explore new forms of digital media such as the mobile augmented reality application described above is believed to lie in using.
Proceedings ArticleDOI
KHARMA: An open KML/HTML architecture for mobile augmented reality applications
TL;DR: This work introduces KHARMA, an open architecture based on KML for geospatial and relative referencing combined with HTML, JavaScript and CSS technologies for content development and delivery and introduces the KARML extension that gives authors increase control over the presentation of HTML content and its spatial relationship to other content.
Proceedings ArticleDOI
Using children's developmental psychology to guide augmented-reality design and usability
Iulian Radu,Blair MacIntyre +1 more
TL;DR: This work investigates children's skills in the categories of motor abilities, spatial cognition, attention, logic and memory, and discusses the relationship of these skills to current and hypothetical AR designs, resulting in the generation of effective AR experiences for young users.
Proceedings Article
Annotating the real world with knowledge-based graphics on a see-through head-mounted display
TL;DR: An experimental, knowledge-based, virtual-world system that uses a monocular "see-through" head-mounted display to overlay graphics on the user's view of the real world in a simple equipment maintenance domain.
Proceedings ArticleDOI
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
Yan Xu,Maribeth Gandy,Sami Deen,Brian Schrank,Kim Spreen,Michael Gorbsky,Timothy White,Evan Barba,Iulian Radu,Jay David Bolter,Blair MacIntyre +10 more
TL;DR: The evaluation of BragFish shows that most of the authors' participants form strategies for social play by leveraging visual, aural and physical cues from the shared space, and is used as an example to motivate discussions on how to improve social play experiences for co-located handheld games by designing for shared spaces.