D
David Poole
Researcher at Iowa State University
Publications - 10
Citations - 657
David Poole is an academic researcher from Iowa State University. The author has contributed to research in topics: GAMESS & Computer science. The author has an hindex of 3, co-authored 9 publications receiving 218 citations.
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Journal ArticleDOI
Recent developments in the general atomic and molecular electronic structure system.
Giuseppe M. J. Barca,Colleen Bertoni,Laura Carrington,Dipayan Datta,Nuwan De Silva,J. Emiliano Deustua,Dmitri G. Fedorov,Jeffrey R. Gour,Anastasia O. Gunina,Emilie B. Guidez,Taylor Harville,Stephan Irle,Joe Ivanic,Karol Kowalski,Sarom S. Leang,Hui Li,Wei Li,Jesse J. Lutz,Ilias Magoulas,Joani Mato,Vladimir Mironov,Hiroya Nakata,Buu Q. Pham,Piotr Piecuch,David Poole,Spencer R. Pruitt,Alistair P. Rendell,Luke Roskop,Klaus Ruedenberg,Tosaporn Sattasathuchana,Michael W. Schmidt,Jun Shen,Lyudmila V. Slipchenko,Masha Sosonkina,Vaibhav Sundriyal,Ananta Tiwari,Jorge L. Galvez Vallejo,Bryce Westheimer,Marta Włoch,Peng Xu,Federico Zahariev,Mark S. Gordon +41 more
TL;DR: A discussion of many of the recently implemented features of GAMESS (General Atomic and Molecular Electronic Structure System) and LibCChem (the C++ CPU/GPU library associated with GAMESS) is presented, which include fragmentation methods, hybrid MPI/OpenMP approaches to Hartree-Fock, and resolution of the identity second order perturbation theory.
Journal ArticleDOI
Novel Computer Architectures and Quantum Chemistry.
Mark S. Gordon,Giuseppe M. J. Barca,Sarom S. Leang,David Poole,Alistair P. Rendell,Jorge L. Galvez Vallejo,Bryce Westheimer +6 more
TL;DR: A brief history of advances in both hardware and software, from the early days of IBM mainframes to the current emphasis on accelerators and modern programming practices is provided.
Journal ArticleDOI
High-Performance, Graphics Processing Unit-Accelerated Fock Build Algorithm
TL;DR: This work presents a high-performance, GPU (graphics processing unit)-accelerated algorithm for building the Fock matrix that uses a novel dynamic load balancing scheme that maximizes the GPU throughput and avoids thread divergence that could occur due to integral screening.
Journal ArticleDOI
Faster Self-Consistent Field (SCF) Calculations on GPU Clusters.
Giuseppe M. J. Barca,Melisa Alkan,Jorge L. Galvez-Vallejo,David Poole,Alistair P. Rendell,Mark S. Gordon +5 more
TL;DR: In this article, an implementation of the self-consistent field (SCF) procedure specifically designed for high-performance execution on multiple graphics processing units (GPUs) is presented.
Proceedings ArticleDOI
Scaling the Hartree-Fock Matrix Build on Summit
Giuseppe M. J. Barca,David Poole,Jorge L. Galvez Vallejo,Melisa Alkan,Colleen Bertoni,Alistair P. Rendell,Mark S. Gordon +6 more
TL;DR: In this paper, a new fragmentation-based Hartree-Fock matrix build algorithm designed for scaling on many-GPU architectures is presented, which uses a dynamic load balancing scheme based on a binned shell-pair container to distribute batches of significant shell quartets with the same code path to different GPUs.