J
Jannicke Baalsrud Hauge
Researcher at Royal Institute of Technology
Publications - 173
Citations - 1302
Jannicke Baalsrud Hauge is an academic researcher from Royal Institute of Technology. The author has contributed to research in topics: Computer science & Game mechanics. The author has an hindex of 14, co-authored 156 publications receiving 1026 citations. Previous affiliations of Jannicke Baalsrud Hauge include University of Bremen & Biba.
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Journal ArticleDOI
An activity theory-based model for serious games analysis and-conceptual design
Maira B. Carvalho,Francesco Bellotti,Riccardo Berta,Alessandro De Gloria,Carolina Islas Sedano,Jannicke Baalsrud Hauge,Jun Hu,Matthias Rauterberg +7 more
TL;DR: A conceptual model, called Activity Theory-based Model of Serious Games (ATMSG), that aims to fill the gap in models, frameworks and methodologies for serious games analysis and design, and depicts how the combination of serious games elements supports pedagogical goals.
State of the art of serious games for business and industry
TL;DR: An analysis of the gaps in coverage of serious games was carried out, leading to identifying opportunities for, and recommendations of, serious games to be developed for the business and industry domain.
Proceedings ArticleDOI
Implications of Learning Analytics for Serious Game Design
Jannicke Baalsrud Hauge,Riccardo Berta,Giusy Fiucci,Baltasar Fernández Manjón,Carmen Padrón-Nápoles,Wim Westra,Rob Nadolski +6 more
TL;DR: The implications of combining learning analytics and serious games for improving game quality, monitoring and assessment of player behavior, gaming performance, game progression, learning goals achievement, and user's appreciation are addressed.
BookDOI
Serious Games Development and Applications
TL;DR: The objective of this paper is to describe the first steps on the development of a 3D game for physical therapy of patients with motor disabilities as a result of neurological disorders.
Journal ArticleDOI
Evaluation of Simulation Games for Teaching Engineering and Manufacturing
TL;DR: In this article, the authors report on the evaluation methods and findings from serious games for teaching engineering and manufacturing and two serious games are considered: Cosiga, a new product development simulation game and Beware, a risk management simulation game.