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Jing Huang

Researcher at Zhejiang Gongshang University

Publications -  24
Citations -  483

Jing Huang is an academic researcher from Zhejiang Gongshang University. The author has contributed to research in topics: Computer science & Inverse kinematics. The author has an hindex of 9, co-authored 19 publications receiving 277 citations. Previous affiliations of Jing Huang include Centre national de la recherche scientifique & Télécom ParisTech.

Papers
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Journal ArticleDOI

Semi-supervised learning for early detection and diagnosis of various air handling unit faults

TL;DR: A semi-supervised learning FDD framework is proposed to deal with real-world AHU FDD scenarios, and with a reasonably small number of faulty training data samples available, the performance is comparable to the classic supervised FDD methods.
Journal ArticleDOI

Unsupervised learning for fault detection and diagnosis of air handling units

TL;DR: A framework that utilizes the generative adversarial network (GAN) to address the imbalanced data problem in FDD for air handling units (AHUs) and demonstrates the promising prospects of performing robust FDD of AHU with a limited number of faulty training samples.
Journal ArticleDOI

Fast and Accurate Classification of Time Series Data Using Extended ELM: Application in Fault Diagnosis of Air Handling Units

TL;DR: A hybrid method combining the extended Kalman filter (EKF) with cost-sensitive dissimilar ELM (CS-D-ELM) is introduced, more suitable for real-time fault diagnosis of air handling units than traditional approaches.
Journal ArticleDOI

Chiller Fault Diagnosis Based on VAE-Enabled Generative Adversarial Networks

TL;DR: A variational autoencoder-based conditional Wasserstein GAN with gradient penalty (CWGAN-GP-VAE) framework for generating synthetic faulty training samples to enrich the training data set for machine learning-based AFD methods is proposed.
Proceedings ArticleDOI

Laughter animation synthesis

TL;DR: The proposed generator first learns the relationship between input signals (pseudo-phoneme and acoustic features) and human motions; then the learnt generator can be used to produce automatically laughter animation in real time.