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Songfang Han

Researcher at Hong Kong University of Science and Technology

Publications -  15
Citations -  397

Songfang Han is an academic researcher from Hong Kong University of Science and Technology. The author has contributed to research in topics: Point cloud & Depth map. The author has an hindex of 4, co-authored 12 publications receiving 170 citations. Previous affiliations of Songfang Han include University of California, San Diego.

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Proceedings ArticleDOI

Point-Based Multi-View Stereo Network

TL;DR: Point-MVSNet as discussed by the authors predicts the depth in a coarse-to-fine manner by generating a coarse depth map, converting it into a point cloud and refining the point cloud iteratively by estimating the residual between the depth of the current iteration and the ground truth.
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Point-Based Multi-View Stereo Network

TL;DR: This work introduces Point-MVSNet, a novel point-based deep framework for multi-view stereo (MVS), which directly processes the target scene as point clouds and allows higher accuracy, more computational efficiency and more flexibility than cost-volume-based counterparts.
Journal ArticleDOI

Meta-PU: An Arbitrary-Scale Upsampling Network for Point Cloud.

TL;DR: In this paper, a meta-subnetwork is learned to adjust the weights of the residual graph convolution (RGC) blocks dynamically, and a farthest sampling block is adopted to sample different numbers of points.
Journal ArticleDOI

Visibility-Aware Point-Based Multi-View Stereo Network

TL;DR: This work introduces VA-Point-MVSNet, a novel visibility-aware point-based deep framework for multi-view stereo (MVS), which directly processes the target scene as point clouds and allows higher accuracy, more computational efficiency and more flexibility than cost-volume-based counterparts.
Journal Article

Close the Visual Domain Gap by Physics-Grounded Active Stereovision Depth Sensor Simulation

TL;DR: A fully physics-grounded simulation pipeline, which includes material acquisition, ray tracing based infrared (IR) image rendering, IR noise simulation, and depth estimation, is designed, which is able to generate depth maps with material-dependent error patterns similar to a real depth sensor.