T
Tobias Ritschel
Researcher at University College London
Publications - 244
Citations - 5512
Tobias Ritschel is an academic researcher from University College London. The author has contributed to research in topics: Rendering (computer graphics) & Computer science. The author has an hindex of 37, co-authored 200 publications receiving 4312 citations. Previous affiliations of Tobias Ritschel include Technische Universität Ilmenau & University of Koblenz and Landau.
Papers
More filters
Proceedings ArticleDOI
Approximating dynamic global illumination in image space
TL;DR: In this article, a generalization of SSAO has been proposed to simulate direct and one-bounce light transport in screen space, which can be combined with other methods that simulate transport for macro structures.
Journal ArticleDOI
Monte Carlo convolution for learning on non-uniformly sampled point clouds
TL;DR: MCCNN as mentioned in this paper represents the convolution kernel itself as a multilayer perceptron, phrasing convolution as a Monte Carlo integration problem, using this notion to combine information from multiple samplings at different levels, and using Poisson disk sampling as a scalable means of hierarchical point cloud learning.
Journal ArticleDOI
Imperfect shadow maps for efficient computation of indirect illumination
TL;DR: It is demonstrated that imperfect shadow maps are a valid approximation to visibility, which makes the simulation of global illumination an order of magnitude faster than using accurate visibility.
Journal ArticleDOI
The State of the Art in Interactive Global Illumination
TL;DR: The state of the art in interactive global illumination (GI) computation, i.e., methods that generate an image of a virtual scene in less than 1s with an as exact as possible, or plausible, solution to the light transport, is reviewed.
Journal ArticleDOI
Interactive by-example design of artistic packing layouts
TL;DR: This work proposes a novel generalization of Centroidal Voronoi Tesselation which equalizes the distances between boundaries of nearby primitives and infer the desired layout of all primitives from interactive placement of a small subset of example primitives.