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Open AccessJournal ArticleDOI

A 3D integral imaging optical see-through head-mounted display

Hong Hua, +1 more
- 02 Jun 2014 - 
- Vol. 22, Iss: 11, pp 13484-13491
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TLDR
This paper presents an innovative approach to OST-HMD designs by combining the recent advancement of freeform optical technology and microscopic integral imaging (micro-InI) method, which will result in compact, lightweight, goggle-style AR display that is potentially less vulnerable to the accommodation-convergence discrepancy problem and visual fatigue.
Abstract
An optical see-through head-mounted display (OST-HMD), which enables optical superposition of digital information onto the direct view of the physical world and maintains see-through vision to the real world, is a vital component in an augmented reality (AR) system. A key limitation of the state-of-the-art OST-HMD technology is the well-known accommodation-convergence mismatch problem caused by the fact that the image source in most of the existing AR displays is a 2D flat surface located at a fixed distance from the eye. In this paper, we present an innovative approach to OST-HMD designs by combining the recent advancement of freeform optical technology and microscopic integral imaging (micro-InI) method. A micro-InI unit creates a 3D image source for HMD viewing optics, instead of a typical 2D display surface, by reconstructing a miniature 3D scene from a large number of perspective images of the scene. By taking advantage of the emerging freeform optical technology, our approach will result in compact, lightweight, goggle-style AR display that is potentially less vulnerable to the accommodation-convergence discrepancy problem and visual fatigue. A proof-of-concept prototype system is demonstrated, which offers a goggle-like compact form factor, non-obstructive see-through field of view, and true 3D virtual display.

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Citations
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Holographic near-eye displays for virtual and augmented reality

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Metasurface eyepiece for augmented reality

TL;DR: A metasurface application to realize a compact near-eye display system for augmented reality with a wide field of view, full-color imaging, high resolution and a sufficiently large eyebox is demonstrated.
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Resolving the Vergence-Accommodation Conflict in Head-Mounted Displays

TL;DR: This review describes how VAC is addressed in monocular, stereoscopic, and multiscopic HMDs, including retinal scanning and accommodation-free displays, and presents a comprehensive taxonomy of potential solutions.
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The light field stereoscope: immersive computer graphics via factored near-eye light field displays with focus cues

TL;DR: This work presents the first wearable VR display supporting high image resolution as well as focus cues, and demonstrates significant improvements in resolution and retinal blur quality over related near-eye displays.
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Fundamentals of 3D imaging and displays: a tutorial on integral imaging, light-field, and plenoptic systems

TL;DR: This tutorial begins by covering the fundamentals of geometrical optics and wave optics tools for understanding and analyzing optical imaging systems, and proceeds to describe integral imaging, light-field, or plenoptics systems, the methods for implementing the 3D capture procedures and monitors, their properties, resolution, field of view, performance, and metrics to assess.
References
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Recent advances in augmented reality

TL;DR: This work refers one to the original survey for descriptions of potential applications, summaries of AR system characteristics, and an introduction to the crucial problem of registration, including sources of registration error and error-reduction strategies.
Journal ArticleDOI

Vergence-accommodation conflicts hinder visual performance and cause visual fatigue.

TL;DR: This display is used to evaluate the influence of focus cues on perceptual distortions, fusion failures, and fatigue and shows that when focus cues are correct or nearly correct, the time required to identify a stereoscopic stimulus is reduced, stereoacuity in a time-limited task is increased, and distortions in perceived depth are reduced.
Proceedings ArticleDOI

Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR

TL;DR: This paper reviews the ten-year development of the work presented at the ISMAR conference and its predecessors with a particular focus on tracking, interaction and display research, providing a roadmap for future augmented reality research.
Journal ArticleDOI

Épreuves réversibles donnant la sensation du relief

G. Lippmann
TL;DR: HAL as mentioned in this paper is a multi-disciplinary open access archive for the deposit and dissemination of scientific research documents, whether they are published or not, which may come from teaching and research institutions in France or abroad, or from public or private research centers.
Journal ArticleDOI

Holographic three-dimensional telepresence using large-area photorefractive polymer

TL;DR: 3D telepresence is demonstrated by taking multiple images from one location and transmitting the information via Ethernet to another location where the hologram is printed with the quasi-real-time dynamic 3D display.
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