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Proceedings ArticleDOI

A comparison of 3d model-based tracking approaches for human motion capture in uncontrolled environments

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TLDR
This work addresses the problem of tracking humans with skeleton-based shape models where video footage is acquired by multiple cameras where the shape deformations are parameterized by the skeleton and provides a guidance on algorithm design for different applications related to human motion capture.
Abstract
This work addresses the problem of tracking humans with skeleton-based shape models where video footage is acquired by multiple cameras. Since the shape deformations are parameterized by the skeleton, the position, orientation, and configuration of the human skeleton are estimated such that the deformed shape model is best explained by the image data. To solve this problem, several algorithms have been proposed over the last years. The approaches usually rely on filtering, local optimization, or global optimization. The global optimization algorithms can be further divided into single hypothesis (SHO) and multiple hypothesis optimization (MHO). We briefly compare the underlying mathematical models and evaluate the performance of one representative algorithm for each class. Furthermore, we compare several likelihoods and parameter settings with respect to accuracy and computation cost. A thorough evaluation is performed on two sequences with uncontrolled lighting conditions and non-static background. In addition, we demonstrate the impact of the likelihood on the HumanEva benchmark. Our results provide a guidance on algorithm design for different applications related to human motion capture.

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Journal ArticleDOI

Markerless Motion Capture of Multiple Characters Using Multiview Image Segmentation

TL;DR: This work shows on various sequences that their approach can capture the 3D motion of humans accurately even if they move rapidly, if they wear wide apparel, and if they are engaged in challenging multiperson motions, including dancing, wrestling, and hugging.
Journal ArticleDOI

Coupled Action Recognition and Pose Estimation from Multiple Views

TL;DR: A framework for coupled action recognition and pose estimation is presented by formulating pose estimation as an optimization over a set of action-specific manifolds to demonstrate not only the feasibility of using extracted 3D poses for action recognition, but also improved performance in comparison to action recognition using low-level appearance features.
Book ChapterDOI

Markerless and efficient 26-DOF hand pose recovery

TL;DR: A novel method that, given a sequence of synchronized views of a human hand, recovers its 3D position, orientation and full articulation parameters using Particle Swarm Optimization and achieves a speedup of two orders of magnitude over the case of CPU processing.
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2D action recognition serves 3D human pose estimation

TL;DR: This work proposes a particle-based optimization algorithm that can efficiently estimate human pose even in challenging in-house scenarios and can directly integrate the results of a 2D action recognition system as prior distribution for optimization.
Journal ArticleDOI

Outdoor Dynamic 3-D Scene Reconstruction

TL;DR: Results demonstrate that the proposed approach overcomes limitations of previous indoor multiple view reconstruction approaches enabling high-quality free-viewpoint rendering and 3-D reference models for production.
References
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Journal ArticleDOI

A survey of advances in vision-based human motion capture and analysis

TL;DR: This survey reviews recent trends in video-based human capture and analysis, as well as discussing open problems for future research to achieve automatic visual analysis of human movement.
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