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Journal ArticleDOI

A New Guidance Law for the Defense Missile of Nonmaneuverable Aircraft

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TLDR
The results show that the performances of COIP and A-CLOS guidance laws are almost identical in a coplanar engagement scenario, but the COIP law has the additional advantage of working with only position information, without the knowledge of motion of the players.
Abstract
In this brief, a new guidance law for the defense missile of nonmaneuverable aircraft is formulated based on dynamic game considerations. First, a simple differential game of protecting a static target in 2-D, involving simple motions for the attacker and defender, is introduced. The analysis is then extended to a moving noncooperative target in 2-D, in view of the fact that a nonmaneuverable aircraft would not be able to cooperate with the defender. A heuristic solution for the game is proposed and tested, and the results of the 2-D analysis are then extended to 3-D to formulate a new guidance law for the defense missile called the command to optimal interception point (COIP) guidance law. The validity of the new guidance law is checked using trajectory and envelope simulations, built with high-fidelity 6-DOF models using the computer-aided design of aerospace concepts in C++ framework. Performance comparisons are shown between the COIP guidance law and the recently proposed airborne command to line-of-sight (A-CLOS) guidance law. The results show that the performances of COIP and A-CLOS guidance laws are almost identical in a coplanar engagement scenario, but the COIP law has the additional advantage of working with only position information, without the knowledge of motion of the players. In addition, in a noncoplanar engagement case studied, the defense missile is shown to achieve intercept using the COIP guidance law, but fails when using the A-CLOS guidance law.

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Journal ArticleDOI

I and i

Kevin Barraclough
- 08 Dec 2001 - 
TL;DR: There is, I think, something ethereal about i —the square root of minus one, which seems an odd beast at that time—an intruder hovering on the edge of reality.
Journal ArticleDOI

Design and Analysis of State-Feedback Optimal Strategies for the Differential Game of Active Defense

TL;DR: This paper provides a complete, closed form solution of the active target defense differential game; synthesize closed-loop state feedback optimal strategies for the agents and obtain the Value function of the game.
Journal ArticleDOI

Cooperative Missile Guidance for Active Defense of Air Vehicles

TL;DR: This paper discusses the case where the Defender is endowed with a positive capture radius and a differential game is presented where the Target–Defender team strives to maximize the terminal separation between the Target and the Attacker at the time instant where the attacker is intercepted by the Defender.
Journal ArticleDOI

Multiple Pursuer Multiple Evader Differential Games

TL;DR: In this paper, the authors considered the case of a team of pursuers and evaders, and provided a foundation to formally analyze complex and high-dimensional conflicts between teams by means of differential game theory, where the players' optimal strategies require codesign of cooperative optimal assignments and optimal guidance laws.
Journal ArticleDOI

An integrated guidance and control approach in three-dimensional space for hypersonic missile constrained by impact angles

TL;DR: From the computer simulation on a hypersonic missile, the proposed 3D-IGC law not only guarantees the stable flight, but also presents the precise control on terminal locations and impact angles, and possesses smooth control output and strong robustness.
References
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Journal ArticleDOI

Modified Command to Line-of-Sight Intercept Guidance for Aircraft Defense

TL;DR: The proposed work here takes a basic approach to the three-player guidance law, similar to the proportional navigation (PN), in the way that it uses geometrical information of the moving object, that is, the protected aircraft’s LOS and the LOS rate.
Journal ArticleDOI

A discrete dynamic game modelling anti-missile defense scenarios

TL;DR: A discretized game model of an anti-missile defense scenario is presented, formulated as an incomplete information zero-sum pursuit-evasion game with state constraint, which admits a saddle-point solution in mixed strategies.
Journal ArticleDOI

Guidance Laws in Target—Missile—Defender Scenario with an Aggressive Defender

TL;DR: In this article, an encounter among a target, an intercepting missile and a defending missile was studied in a linear quadratic game setting, where the purpose of the defending missile is to destroy the intercepting missiles before the latter reaches the target.
Journal ArticleDOI

The Target Guarding Problem Revisited: Some Interesting Revelations

TL;DR: In this article, the authors revisited the target guarding problem, posed by Rufus Isaacs in his seminal textbook, and discussed optimal strategies for the pursuer and the evader having simple motions with different speeds.
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