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Automatic reconstruction of fully volumetric 3D building models from oriented point clouds

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TLDR
A novel method for reconstructing parametric, volumetric, multi-story building models from unstructured, unfiltered indoor point clouds with oriented normals by means of solving an integer linear optimization problem.
Abstract
We present a novel method for reconstructing parametric, volumetric, multi-story building models from unstructured, unfiltered indoor point clouds with oriented normals by means of solving an integer linear optimization problem. Our approach overcomes limitations of previous methods in several ways: First, we drop assumptions about the input data such as the availability of separate scans as an initial room segmentation. Instead, a fully automatic room segmentation and outlier removal is performed on the unstructured point clouds. Second, restricting the solution space of our optimization approach to arrangements of volumetric wall entities representing the structure of a building enforces a consistent model of volumetric, interconnected walls fitted to the observed data instead of unconnected, paper-thin surfaces. Third, we formulate the optimization as an integer linear programming problem which allows for an exact solution instead of the approximations achieved with most previous techniques. Lastly, our optimization approach is designed to incorporate hard constraints which were difficult or even impossible to integrate before. We evaluate and demonstrate the capabilities of our proposed approach on a variety of complex real-world point clouds.

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Citations
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A hybrid top-down, bottom-up approach for 3D space parsing using dense RGB point clouds

TL;DR: In this article , a bottom-up approach is proposed to extract the footprints of walls in a simple or complex building environment, where the position of common walls in intercon-nected spaces can express the topological relationships between the spaces.
Journal ArticleDOI

FloorUSG: Indoor floorplan reconstruction by unifying 2D semantics and 3D geometry

TL;DR: Wang et al. as mentioned in this paper proposed a multi-stage floorplan reconstruction approach from RGB images and a dense 3D mesh, by combining 2D plane instances and 3D plane primitives.
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Pose Normalization of Indoor Mapping Datasets Partially Compliant to the Manhattan World Assumption

TL;DR: In this article, a pose normalization method for indoor mapping point clouds and triangle meshes that is robust against large fractions of the indoor mapping geometries deviating from an ideal Manhattan World structure is presented.

Extracting Floor Plans from Indoor Walk Trajectories

TL;DR: This work presents Walk2Map, a data-driven approach to generate floor plans only from trajectories of a person walking inside the rooms, based on learning the latent relation between an indoor walk trajectory and the information represented in a floor plan: interior space footprint, portals, and furniture.
References
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Fast approximate energy minimization via graph cuts

TL;DR: This work presents two algorithms based on graph cuts that efficiently find a local minimum with respect to two types of large moves, namely expansion moves and swap moves that allow important cases of discontinuity preserving energies.
Proceedings ArticleDOI

3D is here: Point Cloud Library (PCL)

TL;DR: PCL (Point Cloud Library) is presented, an advanced and extensive approach to the subject of 3D perception that contains state-of-the art algorithms for: filtering, feature estimation, surface reconstruction, registration, model fitting and segmentation.
Proceedings ArticleDOI

Fast approximate energy minimization via graph cuts

TL;DR: This paper proposes two algorithms that use graph cuts to compute a local minimum even when very large moves are allowed, and generates a labeling such that there is no expansion move that decreases the energy.
Journal ArticleDOI

Efficient RANSAC for Point-Cloud Shape Detection

TL;DR: An automatic algorithm to detect basic shapes in unorganized point clouds based on random sampling and detects planes, spheres, cylinders, cones and tori, and obtains a representation solely consisting of shape proxies.
Posted Content

Joint 2D-3D-Semantic Data for Indoor Scene Understanding

TL;DR: A dataset of large-scale indoor spaces that provides a variety of mutually registered modalities from 2D, 2.5D and 3D domains, with instance-level semantic and geometric annotations, enables development of joint and cross-modal learning models and potentially unsupervised approaches utilizing the regularities present in large- scale indoor spaces.
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