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Indoor scene reconstruction using feature sensitive primitive extraction and graph-cut

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TLDR
The main idea behind the approach is a graph-cut formulation to solve an inside/outside labeling of a space partitioning of an indoor scene, which shows watertight surface meshes reconstructed from point clouds measured on multi-level buildings.
Abstract
We present a method for automatic reconstruction of permanent structures, such as walls, doors and ceilings, given a raw point cloud of an indoor scene. The main idea behind our approach is a graph-cut formulation to solve an inside/outside labeling of a space partitioning. We rst partition the space in order to align the reconstructed models with permanent structures. The horizontal structures are located through analysis of the vertical point distribution, while vertical wall structures are detected through feature preserving multi-scale line tting, followed by clustering in a Hough transform space. The nal surface is extracted through a graph-cut formulation that trades faithfulness to measurement data for geometric complexity. A series of experiments show watertight surface meshes reconstructed from point clouds measured on multi-level buildings.

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References
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Fast approximate energy minimization via graph cuts

TL;DR: This work presents two algorithms based on graph cuts that efficiently find a local minimum with respect to two types of large moves, namely expansion moves and swap moves that allow important cases of discontinuity preserving energies.
Proceedings ArticleDOI

KinectFusion: Real-time dense surface mapping and tracking

TL;DR: A system for accurate real-time mapping of complex and arbitrary indoor scenes in variable lighting conditions, using only a moving low-cost depth camera and commodity graphics hardware, which fuse all of the depth data streamed from a Kinect sensor into a single global implicit surface model of the observed scene in real- time.
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TL;DR: Mean shift, a simple interactive procedure that shifts each data point to the average of data points in its neighborhood is generalized and analyzed and makes some k-means like clustering algorithms its special cases.
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SUSAN—A New Approach to Low Level Image Processing

TL;DR: This paper describes a new approach to low level image processing; in particular, edge and corner detection and structure preserving noise reduction and the resulting methods are accurate, noise resistant and fast.
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What energy functions can be minimized via graph cuts

TL;DR: This work gives a precise characterization of what energy functions can be minimized using graph cuts, among the energy functions that can be written as a sum of terms containing three or fewer binary variables.
Related Papers (5)
Frequently Asked Questions (13)
Q1. What are the contributions in "Indoor scene reconstruction using feature sensitive primitive extraction and graph-cut" ?

The authors present a method for automatic reconstruction of permanent structures, such as walls, floors and ceilings, given a raw point cloud of an indoor scene. The main idea behind their approach is a graph-cut formulation to solve an inside/outside labeling of a space partitioning. The horizontal structures are located through analysis of the vertical point distribution, while vertical wall structures are detected through feature preserving multi-scale line fitting, followed by clustering in a Hough transform space. 

As future work, the authors will investigate the use of non-planar primitives and non-vertical walls in order to both improve accuracy and decrease complexity by simplifying the space partitioning. The authors will also further investigate regularization through the Hough transform. 

Through global energy minimization the authors label the cells of a 3D space partitioning in order to reconstruct a watertight model consolidating missing data. 

Their first technical contribution is a multi-scale, feature-preserving approach for detecting walls as line segments, followed by global clustering in a Hough transform space in order to align the reconstructed model with the permanent structures. 

As the clustering is also restricted by the choice of ǫ, a coarser resolution of the Hough Accumulator can be used as a starting point for parameterization: 2◦ · τ. α is used to trade data faithfulness for regularity in the energy minimization formulation. 

The authors partition the bounding box by first splitting the horizontal cross section of the bounding box into single 2D cell decomposition and stacking copies of that 2D cell decomposition vertically to yield the 3D space partitioning. 

Common knowledge assumptions are piecewise planar permanent structures and Manhattan-World scenes, i.e., exactly three orthogonal directions: two for the walls and one for floors and ceilings. 

Due to the different sizes of cells, larger cells receive a higher penalty from the regularization term as they have a larger surface area. 

Through detecting the permanent structures in a cluttered scene the authors reconstruct a model of the indoor space with satisfactory tradeoff between accuracy and low complexity. 

Their rationale is, that a ray cast from a point has an odd number of intersections with the geometry if the point is in empty space and an even number if it is in solid space. 

Compared to commercial-grade laser scanners the high level of noise requires a high tolerance value (ǫ = 6 cm) for clustering of the wall directions. 

The authors formulated this binary labeling problem as a global energy minimization, solved through a graph-cut algorithm (Boykov et al., 2001). 

The algorithmic complexity of the ray casting is quadratic in the number of cells of the space decomposition, this number being itself related to the level of detail adjusted through a tolerant or selective line clustering.