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Journal ArticleDOI

Bluetooth: technology for short-range wireless apps

P. Bhagwat
- 01 May 2001 - 
- Vol. 5, Iss: 3, pp 96-103
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TLDR
The Bluetooth protocol stack as mentioned in this paper describes the lower layers of the protocol stack and how the layers fit together from an application's point of view, and also briefly describes its service discovery protocol.
Abstract
In 1998, five major companies (Ericsson, Nokia, IBM, Toshiba and Intel) formed a group to create a license-free technology for universal wireless connectivity in the handheld market. The result is Bluetooth, a technology named after a 10th-Century king who brought warring Viking tribes under a common rule. The Bluetooth specifications (currently in version 1.1) define a radiofrequency (RF) wireless communication interface and the associated set of communication protocols and usage profiles. The link speed, communication range and transmission power level for Bluetooth were chosen to support low-cost, power-efficient, single-chip implementations of the current technology. In fact, Bluetooth is the first attempt at making a single-chip radio that can operate in the 2.4-GHz ISM (industrial, scientific and medical) RF band. While most early Bluetooth solutions are dual-chip, vendors have recently announced single-chip versions as well. In this overview of the technology, I first describe the lower layers of the Bluetooth protocol stack. I also briefly describe its service discovery protocol and, finally, how the layers of the protocol stack fit together from an application's point of view.

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Citations
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Journal ArticleDOI

A survey on resource discovery mechanisms, peer-to-peer and service discovery frameworks

TL;DR: An overview of the existing solutions for service and resource discovery for a wide variety of network types is given and the various issues and complications that should be considered in future work in this domain are given.
Journal ArticleDOI

Bluetooth: an enabler for personal area networking

TL;DR: An overall architecture for handling scheduling in a scatternet is presented, and a family of feasible IPS algorithms, referred to as rendezvous point algorithms, are introduced and discussed.
Patent

Redundant gaming network mediation

TL;DR: In this paper, the authors proposed a disclosed gaming communication network provides an enhanced DCU that provides redundant mediation between gaming machines on the gaming communication networks and a host server. But, the enhanced DCUs are not designed to provide a first, primary transmission path and a second, redundant transmission path between the gaming machines and the host server, in the event that one transmission path is disrupted.
Journal ArticleDOI

Securing internet of medical things systems: Limitations, issues and recommendations

TL;DR: There is a need to design an efficient intrusion detection/prevention system that cooperates with dynamic shadow honeypots and enhance the immunity of IoMT against cyber-attacks, and this paper proposes a security solution, which is divided into five different layers to detect and prevent attacks.
Journal ArticleDOI

Broadcast-Based Peer-to-Peer Collaborative Video Streaming Among Mobiles

TL;DR: This paper proposes and investigates a fully distributed, scalable, and cost-effective protocol to distribute multimedia content to mobiles in a peer-to-peer manner, termed Collaborative Streaming among Mobiles (COSMOS).
References
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Proceedings ArticleDOI

Distributed topology construction of Bluetooth personal area networks

TL;DR: This paper introduces the Bluetooth topology construction protocol (BTCP), an asynchronous distributed protocol for constructing scatternets which starts with nodes that have no knowledge of their surroundings and terminates with the formation of a connected network satisfying all connectivity constraints posed by the Bluetooth technology.
Proceedings ArticleDOI

Performance aspects of Bluetooth scatternet formation

TL;DR: This work establishes a network model and defines performance metrics for Bluetooth scatternets, derived from constraints specific to the Bluetooth technology, but is sufficiently abstract to relate to the more general field of ad hoc networking.