Journal ArticleDOI
Constructing User Interfaces Based on Logical Input Devices
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Making text editors more like computer games may seem ridiculous on the surface, but these "games" use basic motivational techniques-something designers of application systems have overlooked.Abstract:
35 Using Handwriting Action to Construct Models of Engineering Objects Mamoru Hosaka and Fumihiko Kimura With this symbol recognition technique, handwritten engineering drawings can be used as direct computer input for generating machine models of design objects. 49 The Adventure of Getting to Know a Computer John M. Carroll Making text editors more like computer games may seem ridiculous on the surface, but these \"games\" use basic motivational techniques-something designers of application systems have overlooked.read more
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Computer Graphics Programming
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Abstractions for user interface design
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3D screen-space widgets for non-linear projection
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Formal specifications for modeling and developing human/computer interfaces
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An introduction to computer graphics
TL;DR: An extensive bibliography of over 500 entries is provided to assist anyone requiring a list of further reading on the subject of computer graphics.
References
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Lexical and pragmatic considerations of input structures
TL;DR: The main body of this paper examines some of the taxonomies which have been proposed and examines how they can serve as useful structures for relatin g studies in user interface problems and attempts to augment the power of these structures by developing their ability to take into account the effect of gestural and positional factors on the overall effect of the user interface.
Proceedings ArticleDOI
The detailed semantics of graphics input devices
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Proceedings ArticleDOI
The semantics of graphic input devices
TL;DR: In the service of program portability, human factors adaptability, economy, and maximal use of terminal capability, a sufficient set of virtual devices is described.
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Dialogue Cells: A Method for Defining Interactions
TL;DR: This Method Provides Both a Basic Approach and Some Powerful New Tools to Aid in Dialogue Programming.