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Journal ArticleDOI

Democracy and education.

William B. Borgers
- 01 Feb 1919 - 
- Vol. 19, Iss: 2, pp 177-180
TLDR
In this article, a critical examination of democratic theory and its implications for the civic education roles and contributions of teachers, adult educators, community development practitioners, and community organizers is presented.
Abstract
Course Description In this course, we will explore the question of the actual and potential connections between democracy and education. Our focus of attention will be placed on a critical examination of democratic theory and its implications for the civic education roles and contributions of teachers, adult educators, community development practitioners, and community organizers. We will survey and deal critically with a range of competing conceptions of democracy, variously described as classical, republican, liberal, radical, marxist, neomarxist, pragmatist, feminist, populist, pluralist, postmodern, and/or participatory. Using narrative inquiry as a means for illuminating and interpreting contemporary practice, we will analyze the implications of different conceptions of democracy for the practical work of civic education.

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Citations
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Journal ArticleDOI

One step forward, one step Beck: a contribution to the ongoing conceptual debate in youth studies

TL;DR: This paper argued for a coherent and comprehensive critical review of Beck's corpus before we uncritically and readily incorporate his perspectives into our ways of theorising the contemporary social world, and pointed out some misunderstandings, misinterpretations and oversights.
Journal ArticleDOI

Consumer Behaviour: a Literature Review

TL;DR: In this article, it is argued that consumer behavior itself emerged as a distinct field of study during the 1960s; and is characterized by two broad paradigms, the positivist and the non-positivist.

Practice Meets Theory in Technology Education: A Case of Authentic Learning in the High School Setting

TL;DR: In Ontario, technology education is part of all elementary school children's education, regardless of grade level, the design process is used to acquire skills in and knowledge about technology (for example, structures, materials, fabrication, mechanisms, power and energy, control, systems, function, aesthetics, and ergonomics).
Journal ArticleDOI

The substance beneath the labels of experiential learning: The importance of John Dewey for outdoor educators.

TL;DR: In this paper, the authors argue that to understand experiential learning fully, a return to the original theoretical conceptualisation by John Dewey is necessary, and they argue that with an appreciation of Dewey the full eotential of learning by, and through, the experience of outdoor education can be maximised and the full meaning of that exprience explored.
Journal ArticleDOI

The Politics of Curriculum and Instructional Design/Theory/Form: Critical Problems, Projects, Units, and Modules.

TL;DR: The authors argue that the conceptual distances between curriculum theory and instructional design are based on divisions of labour established during the 1960s and argue that curriculum designers are preoccupied with the politics of the first question at the expense of the realpolitik of the second.
References
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Journal ArticleDOI

Stories of Experience and Narrative Inquiry

TL;DR: The authors briefly survey forms of narrative inquiry in educational studies and outline certain criteria, methods, and writing forms, which they describe in terms of beginning the story, living the story and selecting stories to construct and reconstruct narrative plots.

A pedagogy of Multiliteracies Designing Social Futures

Bill Cope, +1 more
TL;DR: The authors argue that the multiplicity of communications channels and increasing cultural and linguistic diversity in the world today call for a much broader view of literacy than portrayed by traditional language-based approaches.
Journal ArticleDOI

Games, Motivation, and Learning: A Research and Practice Model:

TL;DR: An input-processoutput model of instructional games and learning is presented that elaborates the key features of games that are of interest from an instructional perspective; the game cycle of user judgments, behavior, and feedback that is a hallmark of engagement in game play; and the types of learning outcomes that can be achieved.
Book ChapterDOI

The Construction of Shared Knowledge in Collaborative Problem Solving

TL;DR: This paper focuses on the processes involved in collaboration using a microanalysis of one dyad’s work with a computer-based environment (the Envisioning Machine) and shows how this shared conceptual space is constructed through the external mediational framework of shared language, situation and activity.
Journal ArticleDOI

What Kind of Citizen? The Politics of Educating for Democracy

TL;DR: In this article, the authors focus on the spectrum of ideas about what good citizenship is and what good citizens do that are embodied in democratic education programs and demonstrate that the narrow and often ideologically conservative conception of citizenship embedded in many current efforts at teaching for democracy reflects not arbitrary choices but, rather, political choices with political consequences.