Proceedings ArticleDOI
Device synchronization using an optimal linear filter
Martin Friedmann,Thad Starner,Alex Pentland +2 more
- pp 57-62
TLDR
A solution to the synchronization problem that is based on optimal estimation methods and fixed-lag dataflow techniques is presented and a method for discovering and correcting prediction errors using a generalized likelihood approach is presented.Abstract:
To be convincing and natural, interactive graphics applications must correctly synchronize user motion with rendered graphics and sound output. We present a solution to the synchronization problem that is based on optimal estimation methods and fixed-lag dataflow techniques. A method for discovering and correcting prediction errors using a generalized likelihood approach is also presented. And finally, Music World, a simulated environment employing these ideas, is described.read more
Citations
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Journal ArticleDOI
Modeling and prediction of human behavior
Alex Pentland,Andrew Liu +1 more
TL;DR: This work proposes that many human behaviors can be accurately described as a set of dynamic models sequenced together by a Markov chain and uses these dynamic Markov models to recognize human behaviors from sensory data and to predict human behaviors over a few seconds time.
Proceedings ArticleDOI
Improving static and dynamic registration in an optical see-through HMD
Ronald Azuma,Gary Bishop +1 more
TL;DR: This paper offers improved registration in two areas: accurate static registration across a wide variety of viewing angles and positions and dynamic errors that occur when the user moves his head are reduced by predicting future head locations.
Journal ArticleDOI
Collision detection for interactive graphics applications
TL;DR: A new algorithm for rigid or articulated objects that meets performance goals through a form of time critical computing is presented, which provides acceptable accuracy while maintaining a steady and high frame rate.
Proceedings ArticleDOI
Fish tank virtual reality
TL;DR: It is concluded thatHead coupling is probably more important than stereo in 3D visualization and that head coupling and stereo combined provide an important enhancement to monitor based computer graphics.
Patent
Video game system with wireless modular handheld controller
TL;DR: In this paper, the handheld controllers sense their own motion by detecting illumination emitted by emitters positioned at either side of a display, and can be plugged into expansion units that customize the overall control interface for particular applications including but not limited to legacy video games.
References
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Proceedings ArticleDOI
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