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Editorial Introduction—Perspectives on HCI Research with Older People

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TLDR
In this article, a critical reflection about the research conducted within Human-Computer Interaction (HCI) with older people thus far, whose predominant perspective focuses on health, help, and age-related decline in functional abilities.
Abstract
This book promotes a critical reflection about the research conducted within Human-Computer Interaction (HCI) with older people thus far, whose predominant perspective [Perspective is defined here as “the assumptions about a phenomenon being studied or designed for, the lenses used to analyze it and the questions asked” (Rogers in HCI theory: classical, modern, and contemporary. Morgan & Claypool, USA, p. 4, 2012)] focuses on health, help, and age-related decline in functional abilities. This book introduces a new (or different) perspective, which is grounded in interdisciplinary research on older people and digital technologies. Key elements are to (i) address topics that include, but also go beyond decline, health, and help, such as leisure, fun and culture, to delve more deeply into the role of digital technologies in multiple facets of older people’s lives; (ii) focus on doing research and designing technologies with and for older adults, and their communities, to avoid and fight against negative social conceptions of ageing; (iii) examine older people’s life course, strengths, interests, and values, as well as their limitations and needs, to design technologies that not only help but also empower them over time. This perspective aims to help us better understand, design, and evaluate older people’s interactions with digital technologies in the early 21st century.

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Cognition In The Wild

TL;DR: The cognition in the wild is universally compatible with any devices to read and is available in the digital library an online access to it is set as public so you can download it instantly.
Journal Article

Dispelling ageing myths in technology design

TL;DR: In this article, the authors present a review of literature from the fields of gerontology, gerontechnology, HCI and government policy that deals with social and technical solutions for the ageing population.
Journal ArticleDOI

Aging Adults’ Motivation to Use Embodied Conversational Agents in Instrumental Activities of Daily Living: Results of Latent Profile Analysis

TL;DR: In this paper , the authors explored the motivation among aging adults regarding technology use in multiple domains of activities of daily living and revealed four profiles regarding the motivation to use embodied conversational agents (ECAs), i.e., a low motivation profile, two selective motivation profiles with an emphasis on physical and psychological well-being, and a high motivation profile.
Book ChapterDOI

Yabelana: Designing and Introducing an Age-Inclusive and Context-Specific Information and Communication (ICT) Ecosystem

TL;DR: In this article , the authors defined the situatedness of a cohort of older participants, their needs and preferences in relation to cell phone technology and social systems (intergenerational relations) facilitating their ICT use.
References
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Cognition in the wild

TL;DR: Welcome aboard navigation as computation the implementation of contemporary pilotage the organization of team performances communication navigation as a context for learning learning in context organizational learning cultural cognition.
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The Psychology of Human-Computer Interaction

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Where the Action Is: The Foundations of Embodied Interaction

Paul Dourish
TL;DR: This book addresses the philosophical bases of human-computer interaction and looks in particular at how tangible and social approaches to interaction are related, how they can be used to analyze and understand embodied interaction, and how they could affect the design of future interactive systems.
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User experience - a research agenda

TL;DR: The present introduction to the special issue on 'Empirical studies of the user experience' attempts to give a provisional answer to the question of what is meant by 'the user experience', and provides a cursory sketch of UX and how the authors think UX research will look like in the future.
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The Adult Learner : The Definitive Classic in Adult Education and Human Resource Development

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