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Proceedings ArticleDOI

Force Jacket: Pneumatically-Actuated Jacket for Embodied Haptic Experiences

TLDR
The Force Jacket is described, a novel array of pneumatically-actuated airbags and force sensors that provide precisely directed force and high frequency vibrations to the upper body and the use of those effects in prototype virtual reality applications is discussed.
Abstract
Immersive experiences seek to engage the full sensory system in ways that words, pictures, or touch alone cannot. With respect to the haptic system, however, physical feedback has been provided primarily with handheld tactile experiences or vibration-based designs, largely ignoring both pressure receptors and the full upper-body area as conduits for expressing meaning that is consistent with sight and sound. We extend the potential for immersion along these dimensions with the Force Jacket, a novel array of pneumatically-actuated airbags and force sensors that provide precisely directed force and high frequency vibrations to the upper body. We describe the pneumatic hardware and force control algorithms, user studies to verify perception of airbag location and pressure magnitude, and subsequent studies to define full-torso, pressure and vibration-based feel effects such as punch, hug, and snake moving across the body. We also discuss the use of those effects in prototype virtual reality applications.

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Citations
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Proceedings ArticleDOI

Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics

TL;DR: Wireality is a self-contained worn system that allows for individual joints on the hands to be accurately arrested in 3D space through the use of retractable wires that can be programmatically locked, allowing for convincing tangible interactions with complex geometries.
Proceedings ArticleDOI

PneuSleeve: In-fabric Multimodal Actuation and Sensing in a Soft, Compact, and Expressive Haptic Sleeve

TL;DR: PneuSleeve is introduced, a fabric-based, compact, and highly expressive forearm sleeve which can render a broad range of haptic stimuli including compression, skin stretch, and vibration.
Proceedings ArticleDOI

RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots

TL;DR: RoomShift is a room-scale dynamic haptic environment for virtual reality, using a small swarm of robots that can move furniture, using Roombas with mechanical scissor lifts to augment virtual scenes with physical objects.
Proceedings ArticleDOI

LiftTiles: Constructive Building Blocks for Prototyping Room-scale Shape-changing Interfaces

TL;DR: In this article, the authors introduce modular inflatable actuators as building blocks for prototyping room-scale shape-changing interfaces, which can change their height from 15 cm to 150 cm, actuated and controlled by air pressure.
Journal ArticleDOI

Soft Pneumatic Actuators: A Review of Design, Fabrication, Modeling, Sensing, Control and Applications

TL;DR: In this article , the development of soft pneumatic actuators and robots up to the date of publication is summarized and a special emphasis on recent advances such as novel designs, differential simulators, analytical and numerical modeling methods, topology optimization, data-driven modeling and control methods, hardware control boards and nonlinear estimation and control techniques.
References
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Journal ArticleDOI

On the psychophysical law.

S. S. Stevens
- 01 May 1957 - 
Proceedings Article

The PHANToM Haptic Interface: A Device for Probing Virtual Objects

TL;DR: The design rationale, novel kinematics and mechanics of the PHANToM, a device which measures a user’s finger tip position and exerts a precisely controlled force vector on the finger tip, are discussed.
Journal ArticleDOI

The Rutgers Master II-new design force-feedback glove

TL;DR: The Rutgers Master II-ND glove as discussed by the authors provides force feedback up to 16 N each to the thumb, index, middle, and ring fingertips using custom pneumatic actuators arranged in a direct-drive configuration in the palm.
Proceedings ArticleDOI

PneUI: pneumatically actuated soft composite materials for shape changing interfaces

TL;DR: This paper presents PneUI, an enabling technology to build shape-changing interfaces through pneumatically-actuated soft composite materials that are computationally controllable through pneumatics and pre-defined structure.
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