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Proceedings ArticleDOI

High Speed Rangefinder

TLDR
A new type of high speed range finder system that is based on the principle of triangulation range-finding, with a novel custom range sensor consisting of a 2D array of discrete photo-detectors attached to an individual memory element.
Abstract
We present a new type of high speed range finder system that is based on the principle of triangulation range-finding. One of the unique elements of this system is a novel custom range sensor. This sensor consists of a 2D array of discrete photo-detectors. Each photo-detector is attached to an individual memory element. A slit-ray is used to illuminate the object which is then imaged by the sensor. The slit-ray is scanned at a constant angular velocity, so elapsed time is a direct function of the direction of the slit source. This elapsed time is latched into each individual memory element when the corresponding detector is triggered. The system can acquire the basic data required for range computation without repeatedly scanning the sensor many times. The slit-ray scans the entire object once at high speed. The resulting reflected energy strip sweeps across the sensor triggering the photo-detectors in succession. The expected time to acquire the data is approximately 1 millisecond for a 100x100 pixel range data. The sensor is scanned only once at the end of data acquisition for transferring the stored data to a host processing computer. The range information for each pixel is obtained from the location of the pixel and the value of time (direction of the slit source) stored in the attached memory element. We have implemented this system in an abbreviated manner to verify the method. The implementation uses a 47 x 47 array of photo-transistors. Because of the practical difficulty of hooking up the entire array to individual memories and the magnitude of the hardware involved, the implementation uses only 47 memories corresponding to a row at a time. The sensor is energized a row at a time and the laser scanned. This yields one row of data at a time as we described before. In order to obtain the whole image, we repeat this procedure as many times as we have rows, i.e, 47 times. This is not due to any inherent limitation of the method, but due to implementational difficulties in the experimental system. This can be rectified when the sensor is emitted to custom VLSI hardware. The time to completely obtain a frame of data (47 x47) is approximately 80 milliseconds. The depth measurment error is less than 1.0%.

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Citations
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Journal ArticleDOI

Spacetime stereo: a unifying framework for depth from triangulation

TL;DR: It is shown that methods derived from the spacetime stereo framework can be used to recover depth in situations in which existing methods perform poorly.
Proceedings ArticleDOI

Spacetime stereo: a unifying framework for depth from triangulation

TL;DR: It is shown that methods derived from the spacetime stereo framework can be used to recover depth in situations in which existing methods perform poorly.
Proceedings ArticleDOI

Active and passive range sensing for robotics

TL;DR: A brief survey of the technologies currently available for range sensing, of their use in robotics applications, and of emerging technologies for future systems, organized by type of sensing: laser range finder, triangulation range finders, and passive stereo.
Journal ArticleDOI

Integrated sensor and range-finding analog signal processor

TL;DR: In this paper, an array of cells, each of which contains a photodiode and the analog signal processing circuitry needed for light-stripe range finding, was fabricated through MOSIS in a 2- mu m CMOS p-well double-metal, doublepoly process.
Proceedings ArticleDOI

A very fast VLSI rangefinder

TL;DR: A very fast lightstripe rangefinder based on an IC array of photoreceptor and analog signal processor cells which acquires 1000 frames of range image per second-two orders of magnitude faster than currently available rangefinding methods is presented.
References
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Proceedings ArticleDOI

High-Speed Space Encoding Projector For 3D Imaging

TL;DR: In this paper, a range imaging system was developed based on a high-speed space encoding projector, which allows the identity of 2 to the B projected light stripes to be unambiguously determined by the projection of B + 2 coding patterns.
Proceedings ArticleDOI

A Low Cost Three-dimensional Vision System Using Space-encoded Spot Projections

TL;DR: The vision system described in this paper was developed to digitize the contours of smooth, featureless, curved surfaces, such as aircraft wing surfaces, to be used by a maintenance robot to carry out automated ultrasonic material testing on the surfaces.