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Book ChapterDOI

Implementing Virtual Reality–Enhanced Tasks in Chinese Language Teaching

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TLDR
This paper explored the design and effects of VR-incorporated tasks in Chinese language classrooms and found that learners' self-perceived experiences in VRincorporated language learning were quite positive, and that VR incorporated tasks enhanced their motivation, engagement, and confidence.
Abstract
Virtual Reality (VR) has great potential to enable immersive, interactive, and intuitive language learning. Several studies have discussed the effectiveness of VR in language learning (Collentine in Language Learning & Technology. 15:50–67, 2011; Schwienhorst in Computer Assisted Language Learning 15:221–239, 2002), yet such attempts in teaching Chinese as a foreign language are still rare. Using the VR technologies Unity and Google Cardboard to enhance language learning, this study explores the design and effects of VR-incorporated tasks in Chinese language classrooms. Twenty-seven American college students participated in the study, with proficiency ranging from novice-high to intermediate-low levels. A combination of quantitative and qualitative analysis was employed to assess learners’ perception of their language learning experience and evaluate their motivation, engagement, and confidence. The results show that learners’ self-perceived experiences in VR-incorporated language learning were quite positive, and that VR-incorporated tasks enhanced their motivation, engagement, and confidence. Reflections on the use of the VR technology and directions for future study are discussed at the end of the study.

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References
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Book

Task-based Language Learning and Teaching

Rod Ellis
TL;DR: The book shows how research and task-based teaching can mutually inform each other and illuminate the areas of task- based course design, methodology, and assessment.
Book

A Cognitive Approach to Language Learning

TL;DR: In this article, the role of memory and lexical learning in language learning is discussed, and a rationale for task-based instruction is presented, as well as a model of language learning.
Book

Curriculum Development in Language Teaching

TL;DR: Key stages in the curriculum development process are examined, including situation analysis, needs analysis, goal setting, syllabus design, materials development and adaptation, teaching and teacher support, and evaluation.
Journal ArticleDOI

Second Life in higher education: Assessing the potential for and the barriers to deploying virtual worlds in learning and teaching

TL;DR: An in-depth examination of Second Life's potential and the barriers that multi-user virtual environments present to educators wanting to use immersive 3-D spaces in their teaching are explored.
Journal ArticleDOI

Task-based language teaching: sorting out the misunderstandings

TL;DR: The authors argued that task-based teaching need not be seen as an alternative to more traditional, form-focused approaches but can be used alongside them, and pointed out the fundamental misunderstanding of what a "task" is, and of the theoretical rationales that inform TBT.
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