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Journal ArticleDOI

Modeling Textures with Total Variation Minimization and Oscillating Patterns in Image Processing

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TLDR
This paper decomposes a given (possible textured) image f into a sum of two functions u+v, where u∈BV is a function of bounded variation (a cartoon or sketchy approximation of f), while v is afunction representing the texture or noise.
Abstract
This paper is devoted to the modeling of real textured images by functional minimization and partial differential equations. Following the ideas of Yves Meyer in a total variation minimization framework of L. Rudin, S. Osher, and E. Fatemi, we decompose a given (possible textured) image f into a sum of two functions u+v, where u∈BV is a function of bounded variation (a cartoon or sketchy approximation of f), while v is a function representing the texture or noise. To model v we use the space of oscillating functions introduced by Yves Meyer, which is in some sense the dual of the BV space. The new algorithm is very simple, making use of differential equations and is easily solved in practice. Finally, we implement the method by finite differences, and we present various numerical results on real textured images, showing the obtained decomposition u+v, but we also show how the method can be used for texture discrimination and texture segmentation.

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A new nonlocal variational setting for image processing

TL;DR: In this paper, a nonlocal variational scheme for image denoising is proposed based on the nonlocal means filter and the non-local TV model proposed by Gilboa-Osher by using nonlocal operators.
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Noise2Kernel: Adaptive Self-Supervised Blind Denoising using a Dilated Convolutional Kernel Architecture.

TL;DR: A dilated convolutional network is proposed that satisfies an invariant property, allowing efficient kernel-based training without random masking, and an adaptive self-supervision loss is proposed to circumvent the requirement of zero-mean constraint.
Proceedings ArticleDOI

Coupled geometric and texture PDE-based segmentation

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Dissertation

Stochastic Image Models and Texture Synthesis

Bruno Galerne
TL;DR: A new algorithm for procedural texture synthesis from example relying on the recent Gabor noise model permits to automatically compute procedural models for real-world micro-textures.
References
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Journal ArticleDOI

Nonlinear total variation based noise removal algorithms

TL;DR: In this article, a constrained optimization type of numerical algorithm for removing noise from images is presented, where the total variation of the image is minimized subject to constraints involving the statistics of the noise.
Journal ArticleDOI

Scale-space and edge detection using anisotropic diffusion

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Journal ArticleDOI

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TL;DR: A new model for active contours to detect objects in a given image, based on techniques of curve evolution, Mumford-Shah (1989) functional for segmentation and level sets is proposed, which can detect objects whose boundaries are not necessarily defined by the gradient.
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TL;DR: In this article, the authors define and define elementary properties of BV functions, including the following: Sobolev Inequalities Compactness Capacity Quasicontinuity Precise Representations of Soboleve Functions Differentiability on Lines BV Function Differentiability and Structure Theorem Approximation and Compactness Traces Extensions Coarea Formula for BV Functions isoperimetric inequalities The Reduced Boundary The Measure Theoretic Boundary Gauss-Green Theorem Pointwise Properties this article.
Journal ArticleDOI

Optimal approximations by piecewise smooth functions and associated variational problems

TL;DR: In this article, the authors introduce and study the most basic properties of three new variational problems which are suggested by applications to computer vision, and study their application in computer vision.
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